87 lines
2.1 KiB
C#
87 lines
2.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class MeshUtilities : ModuleRules
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{
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public MeshUtilities(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"MaterialUtilities",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"RawMesh",
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"RenderCore", // For FPackedNormal
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"SlateCore",
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"Slate",
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"MeshBoneReduction",
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"EditorFramework",
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"UnrealEd",
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"RHI",
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"HierarchicalLODUtilities",
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"Landscape",
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"LevelEditor",
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"PropertyEditor",
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"GraphColor",
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"MeshBuilderCommon",
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"MeshUtilitiesCommon",
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"MeshDescription",
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"StaticMeshDescription",
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"ToolMenus",
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"MeshUtilitiesEngine",
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"SkeletalMeshUtilitiesCommon",
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"ClothingSystemRuntimeCommon",
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"Persona",
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}
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);
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PublicIncludePathModuleNames.AddRange(
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new string[] {
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"MeshMergeUtilities"
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"AnimationBlueprintEditor",
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"AnimationEditor",
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"MaterialBaking",
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"SkeletalMeshEditor",
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[] {
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"AnimationBlueprintEditor",
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"AnimationEditor",
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"MeshMergeUtilities",
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"MaterialBaking",
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"SkeletalMeshEditor",
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target, "nvTriStrip");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "ForsythTriOptimizer");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "QuadricMeshReduction");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "MikkTSpace");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "nvTessLib");
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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AddEngineThirdPartyPrivateStaticDependencies(Target, "DX9");
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}
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AddEngineThirdPartyPrivateStaticDependencies(Target, "Embree");
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}
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}
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