Files
UnrealEngine/Engine/Source/Developer/Merge/Private/SMergeTreeView.h
2025-05-18 13:04:45 +08:00

43 lines
1.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "BlueprintMergeData.h"
#include "DiffUtils.h"
class FSCSDiff;
class SMergeTreeView : public SCompoundWidget
{
public:
virtual ~SMergeTreeView() {}
SLATE_BEGIN_ARGS(SMergeTreeView)
{}
SLATE_END_ARGS()
void Construct( const FArguments InArgs
, const FBlueprintMergeData& InData
, FOnMergeNodeSelected SelectionCallback
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutTreeEntries
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutRealDifferences
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutConflicts);
private:
void HighlightDifference( FSCSIdentifier VarName, FPropertySoftPath Property );
TSharedRef<FSCSDiff>& GetRemoteView();
TSharedRef<FSCSDiff>& GetBaseView();
TSharedRef<FSCSDiff>& GetLocalView();
FBlueprintMergeData Data;
TArray< TSharedRef<FSCSDiff> > SCSViews;
FSCSDiffRoot MergeConflicts;
int CurrentMergeConflict;
FSCSDiffRoot DifferingProperties;
int CurrentDifference;
};