Files
UnrealEngine/Engine/Source/Developer/Merge/Private/SMergeDetailsView.h
2025-05-18 13:04:45 +08:00

42 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
#include "BlueprintMergeData.h"
#include "DiffUtils.h"
#include "DetailsDiff.h"
class SMergeDetailsView : public SCompoundWidget
{
public:
virtual ~SMergeDetailsView() {}
SLATE_BEGIN_ARGS(SMergeDetailsView)
{}
SLATE_END_ARGS()
void Construct(const FArguments InArgs
, const FBlueprintMergeData& InData
, FOnMergeNodeSelected SelectionCallback
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutTreeEntries
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutRealDifferences
, TArray< TSharedPtr<FBlueprintDifferenceTreeEntry> >& OutConflicts);
private:
void HighlightDifference(FPropertySoftPath Path);
FDetailsDiff& GetRemoteDetails();
FDetailsDiff& GetBaseDetails();
FDetailsDiff& GetLocalDetails();
TArray< FPropertySoftPath > MergeConflicts;
int CurrentMergeConflict;
FBlueprintMergeData Data;
TArray< FDetailsDiff > DetailsViews;
/** These have been duplicated from FCDODiffControl, opportunity to refactor exists: */
TArray< FPropertySoftPath > DifferingProperties;
int CurrentDifference;
};