93 lines
3.0 KiB
C++
93 lines
3.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "DefaultLocalizationServiceProvider.h"
|
|
#include "UObject/WeakObjectPtr.h"
|
|
#include "Logging/MessageLog.h"
|
|
|
|
#define LOCTEXT_NAMESPACE "DefaultLocalizationServiceProvider"
|
|
|
|
void FDefaultLocalizationServiceProvider::Init(bool bForceConnection)
|
|
{
|
|
FMessageLog("LocalizationService").Info(LOCTEXT("LocalizationServiceDisabled", "Localization service is disabled"));
|
|
}
|
|
|
|
void FDefaultLocalizationServiceProvider::Close()
|
|
{
|
|
|
|
}
|
|
|
|
FText FDefaultLocalizationServiceProvider::GetStatusText() const
|
|
{
|
|
return LOCTEXT("LocalizationServiceDisabled", "Localization service is disabled");
|
|
}
|
|
|
|
bool FDefaultLocalizationServiceProvider::IsAvailable() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool FDefaultLocalizationServiceProvider::IsEnabled() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
const FName& FDefaultLocalizationServiceProvider::GetName(void) const
|
|
{
|
|
static FName ProviderName("None");
|
|
return ProviderName;
|
|
}
|
|
|
|
const FText FDefaultLocalizationServiceProvider::GetDisplayName() const
|
|
{
|
|
return LOCTEXT("DefaultLocalizationServiceProviderDisplayName", "None");
|
|
}
|
|
|
|
ELocalizationServiceOperationCommandResult::Type FDefaultLocalizationServiceProvider::GetState(const TArray<FLocalizationServiceTranslationIdentifier>& InTranslationIds, TArray< TSharedRef<ILocalizationServiceState, ESPMode::ThreadSafe> >& OutState, ELocalizationServiceCacheUsage::Type InStateCacheUsage)
|
|
{
|
|
return ELocalizationServiceOperationCommandResult::Failed;
|
|
}
|
|
|
|
ELocalizationServiceOperationCommandResult::Type FDefaultLocalizationServiceProvider::Execute(const TSharedRef<ILocalizationServiceOperation, ESPMode::ThreadSafe>& InOperation, const TArray<FLocalizationServiceTranslationIdentifier>& InTranslationIds, ELocalizationServiceOperationConcurrency::Type InConcurrency, const FLocalizationServiceOperationComplete& InOperationCompleteDelegate)
|
|
{
|
|
return ELocalizationServiceOperationCommandResult::Failed;
|
|
}
|
|
|
|
bool FDefaultLocalizationServiceProvider::CanCancelOperation( const TSharedRef<ILocalizationServiceOperation, ESPMode::ThreadSafe>& InOperation ) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void FDefaultLocalizationServiceProvider::CancelOperation( const TSharedRef<ILocalizationServiceOperation, ESPMode::ThreadSafe>& InOperation )
|
|
{
|
|
}
|
|
|
|
void FDefaultLocalizationServiceProvider::Tick()
|
|
{
|
|
|
|
}
|
|
|
|
#if LOCALIZATION_SERVICES_WITH_SLATE
|
|
void FDefaultLocalizationServiceProvider::CustomizeSettingsDetails(IDetailCategoryBuilder& DetailCategoryBuilder) const
|
|
{
|
|
|
|
}
|
|
|
|
void FDefaultLocalizationServiceProvider::CustomizeTargetDetails(IDetailCategoryBuilder& DetailCategoryBuilder, TWeakObjectPtr<ULocalizationTarget> LocalizationTarget) const
|
|
{
|
|
|
|
}
|
|
|
|
void FDefaultLocalizationServiceProvider::CustomizeTargetToolbar(TSharedRef<FExtender>& MenuExtender, TWeakObjectPtr<ULocalizationTarget> LocalizationTarget) const
|
|
{
|
|
|
|
}
|
|
|
|
void FDefaultLocalizationServiceProvider::CustomizeTargetSetToolbar(TSharedRef<FExtender>& MenuExtender, TWeakObjectPtr<ULocalizationTargetSet> LocalizationTargetSet) const
|
|
{
|
|
|
|
}
|
|
|
|
#endif //LOCALIZATION_SERVICES_WITH_SLATE
|
|
|
|
#undef LOCTEXT_NAMESPACE
|