Files
UnrealEngine/Engine/Source/Developer/LegacyProjectLauncher/Private/Widgets/SLegacyProjectLauncher.cpp
2025-05-18 13:04:45 +08:00

438 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Widgets/SLegacyProjectLauncher.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/Docking/TabManager.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "SlateOptMacros.h"
#include "Styling/SlateTypes.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SButton.h"
#include "Widgets/Input/SCheckBox.h"
#include "Widgets/Input/SComboButton.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Layout/SSplitter.h"
#include "Widgets/Layout/SWidgetSwitcher.h"
#include "Widgets/Text/STextBlock.h"
#include "Models/ProjectLauncherCommands.h"
#include "Widgets/Deploy/SProjectLauncherSimpleDeviceListView.h"
#include "Widgets/Profile/SProjectLauncherProfileListView.h"
#include "Widgets/Progress/SProjectLauncherProgress.h"
#include "Widgets/Project/SProjectLauncherProjectPicker.h"
#include "Widgets/Shared/SProjectLauncherBuildTargetSelector.h"
#include "Widgets/Settings/SProjectLauncherSettings.h"
#include "Styling/AppStyle.h"
#include "Styling/StyleColors.h"
#include "SPositiveActionButton.h"
#define LOCTEXT_NAMESPACE "SLegacyProjectLauncher"
/* SLegacyProjectLauncher structors
*****************************************************************************/
SLegacyProjectLauncher::SLegacyProjectLauncher()
:bAdvanced(false)
{
if (GConfig != NULL)
{
GConfig->GetBool(TEXT("FProjectLauncher"), TEXT("AdvancedMode"), bAdvanced, GEngineIni);
}
}
SLegacyProjectLauncher::~SLegacyProjectLauncher()
{
if (GConfig != NULL)
{
GConfig->SetBool(TEXT("FProjectLauncher"), TEXT("AdvancedMode"), bAdvanced, GEngineIni);
}
if (LauncherWorker.IsValid())
{
LauncherWorker->Cancel();
FPlatformProcess::Sleep(0.5f);
}
}
/* SLegacyProjectLauncher interface
*****************************************************************************/
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SLegacyProjectLauncher::Construct(const FArguments& InArgs, const TSharedRef<SDockTab>& ConstructUnderMajorTab, const TSharedPtr<SWindow>& ConstructUnderWindow, const TSharedRef<FProjectLauncherModel>& InModel)
{
FProjectLauncherCommands::Register();
Model = InModel;
// create & initialize main menu bar
TSharedRef<FWorkspaceItem> RootMenuGroup = FWorkspaceItem::NewGroup(LOCTEXT("RootMenuGroup", "Root"));
FMenuBarBuilder MenuBarBuilder = FMenuBarBuilder(TSharedPtr<FUICommandList>());
MenuBarBuilder.AddPullDownMenu(
LOCTEXT("WindowMenuLabel", "Window"),
FText::GetEmpty(),
FNewMenuDelegate::CreateStatic(&SLegacyProjectLauncher::FillWindowMenu, RootMenuGroup),
"Window"
);
ChildSlot
[
SAssignNew(WidgetSwitcher, SWidgetSwitcher)
.WidgetIndex((int32)ELauncherPanels::Launch)
// Empty Panel
+ SWidgetSwitcher::Slot()
[
SNew(SBorder)
]
// SLegacyProjectLauncher Panel
+ SWidgetSwitcher::Slot()
[
SNew(SSplitter)
.Orientation(Orient_Vertical)
// Simple SLegacyProjectLauncher
+ SSplitter::Slot()
.Value(0.55f)
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew(SBorder)
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel"))
[
SNew(SHorizontalBox)
// Project Bar
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(0, 4)
[
SNew(SProjectLauncherProjectPicker, InModel)
]
// Build Target
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(0,4)
[
SNew(SProjectLauncherBuildTargetSelector, InModel)
.UseProfile(false)
]
// Advanced Button
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
.Padding(6, 0, 0, 0)
[
SNew(SCheckBox)
.Style(FAppStyle::Get(), "ToggleButtonCheckbox")
.IsFocusable(true)
.ToolTipText(LOCTEXT("ToggleAdvancedOptionsToolTipText", "Toggles Advanced Options"))
.OnCheckStateChanged(this, &SLegacyProjectLauncher::OnAdvancedChanged)
.IsChecked(this, &SLegacyProjectLauncher::OnIsAdvanced)
[
SNew(SHorizontalBox)
// Icon
+ SHorizontalBox::Slot()
.VAlign(VAlign_Center)
.AutoWidth()
[
SNew(SImage)
.Image(this, &SLegacyProjectLauncher::GetAdvancedToggleBrush)
.DesiredSizeOverride(FVector2D(16, 16))
.ColorAndOpacity(FSlateColor::UseForeground())
]
// Text
+ SHorizontalBox::Slot()
.AutoWidth()
.VAlign(VAlign_Center)
.Padding(4, 0, 4, 0)
[
SNew(STextBlock)
.Text(LOCTEXT("AdvancedButton", "Show Advanced"))
]
]
]
]
]
+ SVerticalBox::Slot()
.FillHeight(1)
.Padding(0)
[
SNew(SBorder)
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Recessed"))
[
SAssignNew(LaunchList, SProjectLauncherSimpleDeviceListView, InModel)
.OnProfileRun(this, &SLegacyProjectLauncher::OnProfileRun)
.IsAdvanced(this, &SLegacyProjectLauncher::GetIsAdvanced)
]
]
]
+ SSplitter::Slot()
.Value(0.45f)
[
SNew(SBorder)
.Padding(0)
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Recessed"))
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0)
[
SNew(SBorder)
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Panel"))
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.VAlign(VAlign_Center)
.FillWidth(1.0f)
.Padding(14, 0, 0, 0)
[
SNew(STextBlock)
.Text(LOCTEXT("ProjectLauncherCustomProfilesTitle", "Custom Launch Profiles"))
.Font(FAppStyle::Get().GetFontStyle("NormalFontBold"))
]
+ SHorizontalBox::Slot()
.HAlign(HAlign_Right)
.AutoWidth()
.Padding(0, 0, 16, 0)
[
SNew(SPositiveActionButton)
.Text(LOCTEXT("AddButtonLabel", "Add"))
.ToolTipText(LOCTEXT("AddFilterToolTip", "Add a new custom launch profile using wizard"))
.OnGetMenuContent(this, &SLegacyProjectLauncher::MakeProfileWizardsMenu)
]
]
]
+ SVerticalBox::Slot()
.FillHeight(1)
.Padding(2)
[
SAssignNew(ProfileList, SBorder)
.BorderImage(FAppStyle::Get().GetBrush("Brushes.Recessed"))
.Padding(0)
[
// Simple Launch List
SNew(SProjectLauncherProfileListView, InModel)
.OnProfileEdit(this, &SLegacyProjectLauncher::OnProfileEdit)
.OnProfileRun(this, &SLegacyProjectLauncher::OnProfileRun)
.OnProfileDelete(this, &SLegacyProjectLauncher::OnProfileDelete)
]
]
]
]
]
// Launch Settings
+ SWidgetSwitcher::Slot()
[
SAssignNew(ProfileSettingsPanel, SProjectLauncherSettings, InModel)
.OnCloseClicked(this, &SLegacyProjectLauncher::OnProfileSettingsClose)
.OnDeleteClicked(this, &SLegacyProjectLauncher::OnProfileDelete)
]
// Progress Panel
+ SWidgetSwitcher::Slot()
[
SAssignNew(ProgressPanel, SProjectLauncherProgress)
.OnCloseClicked(this, &SLegacyProjectLauncher::OnProgressClose)
.OnRerunClicked(this, &SLegacyProjectLauncher::OnRerunClicked)
]
];
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
/* SLegacyProjectLauncher implementation
*****************************************************************************/
void SLegacyProjectLauncher::FillWindowMenu(FMenuBuilder& MenuBuilder, TSharedRef<FWorkspaceItem> RootMenuGroup)
{
#if !WITH_EDITOR
MenuBuilder.BeginSection("WindowGlobalTabSpawners", LOCTEXT("UfeMenuGroup", "Unreal Frontend"));
{
FGlobalTabmanager::Get()->PopulateTabSpawnerMenu(MenuBuilder, RootMenuGroup);
}
MenuBuilder.EndSection();
#endif //!WITH_EDITOR
}
/* SLegacyProjectLauncher callbacks
*****************************************************************************/
void SLegacyProjectLauncher::OnAdvancedChanged(const ECheckBoxState NewCheckedState)
{
bAdvanced = (NewCheckedState == ECheckBoxState::Checked);
}
ECheckBoxState SLegacyProjectLauncher::OnIsAdvanced() const
{
return (bAdvanced) ? ECheckBoxState::Checked : ECheckBoxState::Unchecked;
}
const FSlateBrush* SLegacyProjectLauncher::GetAdvancedToggleBrush() const
{
return FAppStyle::Get().GetBrush("Icons.Advanced");
}
bool SLegacyProjectLauncher::GetIsAdvanced() const
{
return bAdvanced;
}
void SLegacyProjectLauncher::OnProfileEdit(const ILauncherProfileRef& Profile)
{
Model->SelectProfile(Profile);
WidgetSwitcher->SetActiveWidgetIndex(ELauncherPanels::ProfileEditor);
}
void SLegacyProjectLauncher::OnProfileRun(const ILauncherProfileRef& Profile)
{
LauncherProfile = Profile;
LauncherWorker = Model->GetSProjectLauncher()->Launch(Model->GetDeviceProxyManager(), Profile);
if (LauncherWorker.IsValid())
{
ProgressPanel->SetLauncherWorker(LauncherWorker.ToSharedRef());
WidgetSwitcher->SetActiveWidgetIndex(ELauncherPanels::Progress);
}
}
void SLegacyProjectLauncher::OnProfileDelete(const ILauncherProfileRef& Profile)
{
Model->GetProfileManager()->RemoveProfile(Profile);
}
void SLegacyProjectLauncher::OnAddCustomLaunchProfileClicked()
{
ILauncherProfileRef Profile = Model->GetProfileManager()->AddNewProfile();
OnProfileEdit(Profile);
ProfileSettingsPanel->EnterEditMode();
}
TSharedRef<SWidget> SLegacyProjectLauncher::MakeProfileWizardsMenu()
{
FMenuBuilder MenuBuilder(true, NULL);
MenuBuilder.BeginSection("Create", LOCTEXT("CreateSection", "CREATE"));
MenuBuilder.AddMenuEntry(
LOCTEXT("CustomProfileLabel", "Create Custom Profile"),
LOCTEXT("CustomProfileDescription", "Add a new custom launch profile."),
FSlateIcon(),
FUIAction(
FExecuteAction::CreateSP(this, &SLegacyProjectLauncher::OnAddCustomLaunchProfileClicked),
FCanExecuteAction()
)
);
MenuBuilder.EndSection();
MenuBuilder.BeginSection("CreateFromPreset", LOCTEXT("CreateFromPreset", "CREATE FROM PRESET"));
const TArray<ILauncherProfileWizardPtr>& Wizards = Model->GetProfileManager()->GetProfileWizards();
for (const ILauncherProfileWizardPtr& Wizard : Wizards)
{
FText WizardName = Wizard->GetName();
FText WizardDescription = Wizard->GetDescription();
MenuBuilder.AddMenuEntry(
WizardName,
WizardDescription,
FSlateIcon(),
FUIAction(
FExecuteAction::CreateSP(this, &SLegacyProjectLauncher::ExecProfileWizard, Wizard),
FCanExecuteAction()
)
);
}
MenuBuilder.EndSection();
return MenuBuilder.MakeWidget();
}
void SLegacyProjectLauncher::ExecProfileWizard(ILauncherProfileWizardPtr InWizard)
{
InWizard->HandleCreateLauncherProfile(Model->GetProfileManager());
}
FReply SLegacyProjectLauncher::OnProfileSettingsClose()
{
if (LauncherWorker.IsValid())
{
LauncherWorker->Cancel();
}
LauncherProfile.Reset();
WidgetSwitcher->SetActiveWidgetIndex(ELauncherPanels::Launch);
return FReply::Handled();
}
FReply SLegacyProjectLauncher::OnProgressClose()
{
if (LauncherWorker.IsValid())
{
LauncherWorker->Cancel();
}
LauncherProfile.Reset();
WidgetSwitcher->SetActiveWidgetIndex(ELauncherPanels::Launch);
return FReply::Handled();
}
FReply SLegacyProjectLauncher::OnRerunClicked()
{
if (LauncherWorker.IsValid())
{
LauncherWorker->Cancel();
}
LauncherWorker = Model->GetSProjectLauncher()->Launch(Model->GetDeviceProxyManager(), LauncherProfile.ToSharedRef());
if (LauncherWorker.IsValid())
{
ProgressPanel->SetLauncherWorker(LauncherWorker.ToSharedRef());
}
return FReply::Handled();
}
#undef LOCTEXT_NAMESPACE