Files
UnrealEngine/Engine/Source/Developer/LegacyProjectLauncher/Private/Widgets/Cook/SProjectLauncherCookPage.cpp
2025-05-18 13:04:45 +08:00

191 lines
5.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Widgets/Cook/SProjectLauncherCookPage.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Textures/SlateIcon.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Input/SComboButton.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Cook/SProjectLauncherCookByTheBookSettings.h"
#include "Widgets/Cook/SProjectLauncherCookOnTheFlySettings.h"
#define LOCTEXT_NAMESPACE "SProjectLauncherCookPage"
/* SProjectLauncherCookPage structors
*****************************************************************************/
SProjectLauncherCookPage::~SProjectLauncherCookPage()
{
if (Model.IsValid())
{
Model->OnProfileSelected().RemoveAll(this);
}
}
/* SProjectLauncherCookPage interface
*****************************************************************************/
void SProjectLauncherCookPage::Construct(const FArguments& InArgs, const TSharedRef<FProjectLauncherModel>& InModel)
{
Model = InModel;
// create cook modes menu
FMenuBuilder CookModeMenuBuilder(true, NULL);
{
FUIAction ByTheBookAction(FExecuteAction::CreateSP(this, &SProjectLauncherCookPage::HandleCookModeMenuEntryClicked, ELauncherProfileCookModes::ByTheBook));
CookModeMenuBuilder.AddMenuEntry(LOCTEXT("ByTheBookAction", "By the book"), LOCTEXT("ByTheBookActionHint", "Specify which content should be cooked and cook everything in advance prior to launching the game."), FSlateIcon(), ByTheBookAction);
FUIAction OnTheFlyAction(FExecuteAction::CreateSP(this, &SProjectLauncherCookPage::HandleCookModeMenuEntryClicked, ELauncherProfileCookModes::OnTheFly));
CookModeMenuBuilder.AddMenuEntry(LOCTEXT("OnTheFlyAction", "On the fly"), LOCTEXT("OnTheFlyActionHint", "Cook the content at run-time before it is being sent to the device."), FSlateIcon(), OnTheFlyAction);
FUIAction DoNotCookAction(FExecuteAction::CreateSP(this, &SProjectLauncherCookPage::HandleCookModeMenuEntryClicked, ELauncherProfileCookModes::DoNotCook));
CookModeMenuBuilder.AddMenuEntry(LOCTEXT("DoNotCookAction", "Do not cook"), LOCTEXT("DoNotCookActionHint", "Do not cook the content at this time."), FSlateIcon(), DoNotCookAction);
}
ChildSlot
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.FillWidth(1.0)
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text(LOCTEXT("HowToCookText", "How would you like to cook the content?"))
]
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(8.0, 0.0, 0.0, 0.0)
[
// cooking mode menu
SNew(SComboButton)
.ButtonContent()
[
SNew(STextBlock)
.Text(this, &SProjectLauncherCookPage::HandleCookModeComboButtonContentText)
]
.ContentPadding(FMargin(6.0, 2.0))
.MenuContent()
[
CookModeMenuBuilder.MakeWidget()
]
]
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0, 8.0, 0.0, 0.0)
[
SNew(SProjectLauncherCookOnTheFlySettings, InModel)
.Visibility(this, &SProjectLauncherCookPage::HandleCookOnTheFlySettingsVisibility)
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0, 8.0, 0.0, 0.0)
[
SNew(SProjectLauncherCookByTheBookSettings, InModel)
.Visibility(this, &SProjectLauncherCookPage::HandleCookByTheBookSettingsVisibility)
]
];
Model->OnProfileSelected().AddSP(this, &SProjectLauncherCookPage::HandleProfileManagerProfileSelected);
}
/* SProjectLauncherCookPage callbacks
*****************************************************************************/
EVisibility SProjectLauncherCookPage::HandleCookByTheBookSettingsVisibility() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
if (SelectedProfile->GetCookMode() == ELauncherProfileCookModes::ByTheBook)
{
return EVisibility::Visible;
}
}
return EVisibility::Collapsed;
}
FText SProjectLauncherCookPage::HandleCookModeComboButtonContentText() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
ELauncherProfileCookModes::Type CookMode = SelectedProfile->GetCookMode();
if (CookMode == ELauncherProfileCookModes::ByTheBook)
{
return LOCTEXT("CookModeComboButton_ByTheBook", "By the book");
}
if (CookMode == ELauncherProfileCookModes::DoNotCook)
{
return LOCTEXT("CookModeComboButton_DoNotCook", "Do not cook");
}
if (CookMode == ELauncherProfileCookModes::OnTheFly)
{
return LOCTEXT("CookModeComboButton_OnTheFly", "On the fly");
}
return LOCTEXT("CookModeComboButtonDefaultText", "Select...");
}
return FText();
}
void SProjectLauncherCookPage::HandleCookModeMenuEntryClicked(ELauncherProfileCookModes::Type CookMode)
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
SelectedProfile->SetCookMode(CookMode);
}
}
EVisibility SProjectLauncherCookPage::HandleCookOnTheFlySettingsVisibility() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
if (SelectedProfile->GetCookMode() == ELauncherProfileCookModes::OnTheFly)
{
return EVisibility::Visible;
}
}
return EVisibility::Collapsed;
}
void SProjectLauncherCookPage::HandleProfileManagerProfileSelected(const ILauncherProfilePtr& SelectedProfile, const ILauncherProfilePtr& PreviousProfile)
{
// reload settings
}
#undef LOCTEXT_NAMESPACE