25 lines
618 B
C++
25 lines
618 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Containers/Utf8String.h"
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// Identifier for a ref in the storage system. Refs serve as GC roots, and are persistent entry points to expanding data structures within the store.
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struct HORDE_API FRefName
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{
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public:
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FRefName(FUtf8String Text);
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~FRefName();
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/** Accessor for the underlying string. */
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const FUtf8String& GetText() const;
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bool operator==(const FRefName& Other) const;
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bool operator!=(const FRefName& Other) const;
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friend uint32 GetTypeHash(const FRefName& RefName);
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private:
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FUtf8String Text;
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};
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