Files
UnrealEngine/Engine/Source/Developer/Horde/Private/Storage/RefName.cpp
2025-05-18 13:04:45 +08:00

32 lines
533 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Storage/RefName.h"
FRefName::FRefName(FUtf8String InText)
: Text(MoveTemp(InText))
{
}
FRefName::~FRefName()
{
}
const FUtf8String& FRefName::GetText() const
{
return Text;
}
bool FRefName::operator==(const FRefName& Other) const
{
return Text.Equals(Other.Text, ESearchCase::CaseSensitive);
}
bool FRefName::operator!=(const FRefName& Other) const
{
return !(*this == Other);
}
uint32 GetTypeHash(const FRefName& RefName)
{
return GetTypeHash(RefName.Text);
}