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UnrealEngine/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h
2025-05-18 13:04:45 +08:00

35 lines
955 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class FHierarchicalLODProxyProcessor;
class IHierarchicalLODUtilities;
class IHierarchicalLODUtilitiesModule : public IModuleInterface
{
public:
virtual FHierarchicalLODProxyProcessor* GetProxyProcessor() = 0;
virtual IHierarchicalLODUtilities* GetUtilities() = 0;
};
/**
* IHierarchicalLODUtilities module interface
*/
class HIERARCHICALLODUTILITIES_API FHierarchicalLODUtilitiesModule : public IHierarchicalLODUtilitiesModule
{
public:
virtual void ShutdownModule() override;
virtual void StartupModule() override;
/** Returns the Proxy processor instance from within this module */
virtual FHierarchicalLODProxyProcessor* GetProxyProcessor() override;
virtual IHierarchicalLODUtilities* GetUtilities() override;
private:
FHierarchicalLODProxyProcessor* ProxyProcessor;
IHierarchicalLODUtilities* Utilities;
};