35 lines
796 B
C++
35 lines
796 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DirectoryWatcherModule.h"
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#include "DirectoryWatcherPrivate.h"
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#include "DirectoryWatcherProxy.h"
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#include "Modules/ModuleManager.h"
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IMPLEMENT_MODULE( FDirectoryWatcherModule, DirectoryWatcher );
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DEFINE_LOG_CATEGORY(LogDirectoryWatcher);
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void FDirectoryWatcherModule::StartupModule()
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{
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DirectoryWatcher = new FDirectoryWatcherProxy();
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}
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void FDirectoryWatcherModule::ShutdownModule()
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{
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if (DirectoryWatcher != NULL)
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{
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delete DirectoryWatcher;
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DirectoryWatcher = NULL;
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}
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}
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IDirectoryWatcher* FDirectoryWatcherModule::Get()
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{
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return DirectoryWatcher;
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}
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void FDirectoryWatcherModule::RegisterExternalChanges(TArrayView<const FFileChangeData> FileChanges) const
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{
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DirectoryWatcher->RegisterExternalChanges(FileChanges);
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}
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