Files
UnrealEngine/Engine/Source/Developer/DesktopPlatform/Internal/LockFile.h
2025-05-18 13:04:45 +08:00

16 lines
285 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/UnrealString.h"
#include "HAL/Platform.h"
#define UE_API DESKTOPPLATFORM_API
struct FLockFile
{
static UE_API bool TryReadAndClear(const TCHAR* FileName, FString& OutContents);
};
#undef UE_API