20 lines
827 B
C++
20 lines
827 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/StringFwd.h"
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UE_DEPRECATED_HEADER(5.5, "Include Containers/StringFwd.h.")
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namespace UE::DerivedData
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{
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template <typename CharType> using TSharedString = UE::TSharedString<CharType>;
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using FSharedString UE_DEPRECATED(5.5, "This moved to Core. Use FSharedString from the UE namespace.") = UE::FSharedString;
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using FAnsiSharedString UE_DEPRECATED(5.5, "This moved to Core. Use FAnsiSharedString from the UE namespace.") = UE::FAnsiSharedString;
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using FWideSharedString UE_DEPRECATED(5.5, "This moved to Core. Use FWideSharedString from the UE namespace.") = UE::FWideSharedString;
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using FUtf8SharedString UE_DEPRECATED(5.5, "This moved to Core. Use FUtf8SharedString from the UE namespace.") = UE::FUtf8SharedString;
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} // UE::DerivedData
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