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UnrealEngine/Engine/Source/Developer/DerivedDataCache/Public/DDCCleanup.h
2025-05-18 13:04:45 +08:00

12 lines
220 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
class IDDCCleanup
{
public:
virtual ~IDDCCleanup() = default;
virtual bool IsFinished() const = 0;
virtual void WaitBetweenDeletes(bool bWait) = 0;
};