236 lines
6.6 KiB
C++
236 lines
6.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "DerivedDataBuild.h"
|
|
|
|
#include "Algo/Accumulate.h"
|
|
#include "Algo/BinarySearch.h"
|
|
#include "Containers/SharedString.h"
|
|
#include "DerivedDataBuildAction.h"
|
|
#include "DerivedDataBuildDefinition.h"
|
|
#include "DerivedDataBuildFunctionRegistry.h"
|
|
#include "DerivedDataBuildInputs.h"
|
|
#include "DerivedDataBuildOutput.h"
|
|
#include "DerivedDataBuildPrivate.h"
|
|
#include "DerivedDataBuildScheduler.h"
|
|
#include "DerivedDataBuildSession.h"
|
|
#include "DerivedDataBuildTypes.h"
|
|
#include "DerivedDataBuildWorkerRegistry.h"
|
|
#include "DerivedDataCache.h"
|
|
#include "DerivedDataPrivate.h"
|
|
#include "Misc/Guid.h"
|
|
|
|
namespace UE::DerivedData::Private
|
|
{
|
|
|
|
DEFINE_LOG_CATEGORY(LogDerivedDataBuild);
|
|
|
|
/**
|
|
* Derived Data Build System
|
|
*
|
|
* Public Data Types:
|
|
*
|
|
* FBuildDefinition:
|
|
* - Function, Constants, Key->InputId
|
|
* - From FBuildDefinitionBuilder via IBuild::CreateDefinition()
|
|
* - Serializes to/from FCbObject
|
|
* FBuildAction:
|
|
* - Function+Version, BuildSystemVersion, Constants, Key->InputHash+InputSize
|
|
* - From FBuildActionBuilder via IBuild::CreateAction()
|
|
* - Serializes to/from FCbObject
|
|
* FBuildInputs:
|
|
* - Key->InputBuffer
|
|
* - From FBuildInputsBuilder via IBuild::CreateInputs()
|
|
* FBuildOutput:
|
|
* - Metadata, Values[], Messages[] (Message, Level), Logs[] (Level, Category, Message)
|
|
* - From FBuildOutputBuilder via IBuild::CreateOutput()
|
|
* - Serializes to/from FCbObject and FCacheRecord
|
|
* FBuildKey:
|
|
* - Unique ID for FBuildDefinition
|
|
* FBuildActionKey:
|
|
* - Unique ID for FBuildAction
|
|
* - Combined with FCacheBucket to create a FCacheKey
|
|
*
|
|
* Public Interface Types:
|
|
*
|
|
* IBuildFunction:
|
|
* - Name (Unique), Version
|
|
* - Represents the steps necessary to convert inputs to the output
|
|
* IBuildFunctionRegistry:
|
|
* - Registry of IBuildFunction used by IBuild
|
|
* IBuildInputResolver:
|
|
* - Resolves FBuildKey to FBuildDefinition
|
|
* - Resolves FBuildDefinition to Key->(RawHash, RawSize, OptionalBuffer)
|
|
* IBuildJob:
|
|
* - From FBuildKey or FBuildDefinition+FBuildInputs or FBuildAction+FBuildInputs via FBuildSession
|
|
* - Represents an executing build request
|
|
* IBuildScheduler:
|
|
* - Schedules execution of the operations on IBuildJob
|
|
* FBuildSession:
|
|
* - From ICache+IBuild+IBuildScheduler+IBuildInputResolver via IBuild::CreateSession()
|
|
* - Interface for scheduling builds from a key, definition+inputs, or action+inputs
|
|
*/
|
|
class FBuild final : public IBuild
|
|
{
|
|
public:
|
|
explicit FBuild(ICache* InCache)
|
|
: Cache(InCache)
|
|
{
|
|
}
|
|
|
|
FBuildDefinitionBuilder CreateDefinition(const FSharedString& Name, const FUtf8SharedString& Function) final
|
|
{
|
|
return CreateBuildDefinition(Name, Function);
|
|
}
|
|
|
|
FBuildActionBuilder CreateAction(const FSharedString& Name, const FUtf8SharedString& Function) final
|
|
{
|
|
return CreateBuildAction(Name, Function, FunctionRegistry->FindFunctionVersion(Function), Version);
|
|
}
|
|
|
|
FBuildInputsBuilder CreateInputs(const FSharedString& Name) final
|
|
{
|
|
return CreateBuildInputs(Name);
|
|
}
|
|
|
|
FBuildOutputBuilder CreateOutput(const FSharedString& Name, const FUtf8SharedString& Function) final
|
|
{
|
|
return CreateBuildOutput(Name, Function);
|
|
}
|
|
|
|
FBuildSession CreateSession(const FSharedString& Name, IBuildInputResolver* InputResolver, IBuildScheduler* Scheduler) final
|
|
{
|
|
return CreateBuildSession(Name, Cache, *this, Scheduler ? *Scheduler : *DefaultScheduler, InputResolver);
|
|
}
|
|
|
|
const FGuid& GetVersion() const final
|
|
{
|
|
return Version;
|
|
}
|
|
|
|
IBuildFunctionRegistry& GetFunctionRegistry() const final
|
|
{
|
|
return *FunctionRegistry;
|
|
}
|
|
|
|
IBuildWorkerRegistry& GetWorkerRegistry() const final
|
|
{
|
|
return *WorkerRegistry;
|
|
}
|
|
|
|
private:
|
|
ICache* Cache;
|
|
TUniquePtr<IBuildFunctionRegistry> FunctionRegistry{CreateBuildFunctionRegistry()};
|
|
TUniquePtr<IBuildWorkerRegistry> WorkerRegistry{CreateBuildWorkerRegistry()};
|
|
TUniquePtr<IBuildScheduler> DefaultScheduler{CreateBuildScheduler()};
|
|
const FGuid Version{TEXT("17fe280d-ccd8-4be8-a9d1-89c944a70969")};
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
IBuild* CreateBuild(ICache* Cache)
|
|
{
|
|
LLM_SCOPE_BYTAG(DerivedDataBuild);
|
|
return new FBuild(Cache);
|
|
}
|
|
|
|
} // UE::DerivedData::Private
|
|
|
|
namespace UE::DerivedData::Private { class FBuildPolicyShared; }
|
|
|
|
namespace UE::DerivedData
|
|
{
|
|
|
|
class Private::FBuildPolicyShared final : public Private::IBuildPolicyShared
|
|
{
|
|
public:
|
|
inline void AddRef() const final
|
|
{
|
|
ReferenceCount.fetch_add(1, std::memory_order_relaxed);
|
|
}
|
|
|
|
inline void Release() const final
|
|
{
|
|
if (ReferenceCount.fetch_sub(1, std::memory_order_acq_rel) == 1)
|
|
{
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
inline TConstArrayView<FBuildValuePolicy> GetValuePolicies() const final
|
|
{
|
|
return Values;
|
|
}
|
|
|
|
inline void AddValuePolicy(const FBuildValuePolicy& Value) final
|
|
{
|
|
checkf(Value.Id.IsValid(), TEXT("Failed to add value policy because the ID is null."));
|
|
const int32 Index = Algo::LowerBoundBy(Values, Value.Id, &FBuildValuePolicy::Id);
|
|
checkf(!(Values.IsValidIndex(Index) && Values[Index].Id == Value.Id),
|
|
TEXT("Failed to add value policy with ID %s because it has an existing value policy with that ID."),
|
|
*WriteToString<32>(Value.Id));
|
|
Values.Insert(Value, Index);
|
|
}
|
|
|
|
private:
|
|
TArray<FBuildValuePolicy, TInlineAllocator<14>> Values;
|
|
mutable std::atomic<uint32> ReferenceCount{0};
|
|
};
|
|
|
|
EBuildPolicy FBuildPolicy::GetValuePolicy(const FValueId& Id) const
|
|
{
|
|
if (Shared)
|
|
{
|
|
const TConstArrayView<FBuildValuePolicy> Values = Shared->GetValuePolicies();
|
|
if (const int32 Index = Algo::BinarySearchBy(Values, Id, &FBuildValuePolicy::Id); Index != INDEX_NONE)
|
|
{
|
|
return Values[Index].Policy;
|
|
}
|
|
}
|
|
return DefaultPolicy;
|
|
}
|
|
|
|
FBuildPolicy FBuildPolicy::Transform(TFunctionRef<EBuildPolicy (EBuildPolicy)> Op) const
|
|
{
|
|
if (IsUniform())
|
|
{
|
|
return Op(CombinedPolicy);
|
|
}
|
|
FBuildPolicyBuilder Builder(Op(DefaultPolicy));
|
|
for (const FBuildValuePolicy& Value : GetValuePolicies())
|
|
{
|
|
Builder.AddValuePolicy({Value.Id, Op(Value.Policy)});
|
|
}
|
|
return Builder.Build();
|
|
}
|
|
|
|
void FBuildPolicyBuilder::AddValuePolicy(const FBuildValuePolicy& Value)
|
|
{
|
|
if (Value.Policy == BasePolicy)
|
|
{
|
|
return;
|
|
}
|
|
if (!Shared)
|
|
{
|
|
Shared = new Private::FBuildPolicyShared;
|
|
}
|
|
Shared->AddValuePolicy(Value);
|
|
}
|
|
|
|
FBuildPolicy FBuildPolicyBuilder::Build()
|
|
{
|
|
FBuildPolicy Policy(BasePolicy);
|
|
if (Shared)
|
|
{
|
|
const auto Add = [](const EBuildPolicy A, const EBuildPolicy B)
|
|
{
|
|
return ((A | B) & ~EBuildPolicy::SkipData) | ((A & B) & EBuildPolicy::SkipData);
|
|
};
|
|
const TConstArrayView<FBuildValuePolicy> Values = Shared->GetValuePolicies();
|
|
Policy.CombinedPolicy = Algo::TransformAccumulate(Values, &FBuildValuePolicy::Policy, BasePolicy, Add);
|
|
Policy.Shared = MoveTemp(Shared);
|
|
}
|
|
return Policy;
|
|
}
|
|
|
|
} // UE::DerivedData
|