Files
UnrealEngine/Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeUtils.cpp
2025-05-18 13:04:45 +08:00

31 lines
842 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DatasmithFacadeUtils.h"
#include "DatasmithUtils.h"
FDatasmithFacadeUniqueNameProvider::FDatasmithFacadeUniqueNameProvider()
:InternalNameProvider(MakeUnique<FDatasmithUniqueNameProvider>())
{}
const TCHAR* FDatasmithFacadeUniqueNameProvider::GenerateUniqueName(const TCHAR* BaseName)
{
CachedGeneratedName = InternalNameProvider->GenerateUniqueName(BaseName);
return *CachedGeneratedName;
}
void FDatasmithFacadeUniqueNameProvider::Reserve( int32 NumberOfName )
{
InternalNameProvider->Reserve(NumberOfName);
}
void FDatasmithFacadeUniqueNameProvider::AddExistingName(const TCHAR* Name)
{
InternalNameProvider->AddExistingName(Name);
}
void FDatasmithFacadeUniqueNameProvider::RemoveExistingName(const TCHAR* Name)
{
InternalNameProvider->RemoveExistingName(Name);
}