31 lines
842 B
C++
31 lines
842 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DatasmithFacadeUtils.h"
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#include "DatasmithUtils.h"
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FDatasmithFacadeUniqueNameProvider::FDatasmithFacadeUniqueNameProvider()
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:InternalNameProvider(MakeUnique<FDatasmithUniqueNameProvider>())
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{}
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const TCHAR* FDatasmithFacadeUniqueNameProvider::GenerateUniqueName(const TCHAR* BaseName)
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{
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CachedGeneratedName = InternalNameProvider->GenerateUniqueName(BaseName);
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return *CachedGeneratedName;
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}
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void FDatasmithFacadeUniqueNameProvider::Reserve( int32 NumberOfName )
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{
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InternalNameProvider->Reserve(NumberOfName);
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}
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void FDatasmithFacadeUniqueNameProvider::AddExistingName(const TCHAR* Name)
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{
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InternalNameProvider->AddExistingName(Name);
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}
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void FDatasmithFacadeUniqueNameProvider::RemoveExistingName(const TCHAR* Name)
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{
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InternalNameProvider->RemoveExistingName(Name);
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}
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