Files
UnrealEngine/Engine/Source/Developer/Datasmith/DatasmithFacade/Private/DatasmithFacadeMaterialID.cpp
2025-05-18 13:04:45 +08:00

35 lines
849 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DatasmithFacadeMaterialID.h"
#include "DatasmithFacadeScene.h"
FDatasmithFacadeMaterialID::FDatasmithFacadeMaterialID(
const TCHAR* MaterialIDName
)
: FDatasmithFacadeElement(FDatasmithSceneFactory::CreateMaterialId(MaterialIDName))
{}
FDatasmithFacadeMaterialID::FDatasmithFacadeMaterialID(
const TSharedRef<IDatasmithMaterialIDElement>& InMaterialElement
)
: FDatasmithFacadeElement(InMaterialElement)
{}
void FDatasmithFacadeMaterialID::SetId(
int32 Id
)
{
GetMaterialIDElement()->SetId(Id);
}
int32 FDatasmithFacadeMaterialID::GetId() const
{
return GetMaterialIDElement()->GetId();
}
TSharedRef<IDatasmithMaterialIDElement> FDatasmithFacadeMaterialID::GetMaterialIDElement() const
{
return StaticCastSharedRef<IDatasmithMaterialIDElement>(InternalDatasmithElement);
}