Files
UnrealEngine/Engine/Source/Developer/CrashDebugHelper/Private/Windows/CrashDebugHelperWindows.h
2025-05-18 13:04:45 +08:00

21 lines
496 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CrashDebugHelper.h"
class FCrashDebugHelperWindows : public ICrashDebugHelper
{
public:
/**
* Parse the given crash dump, and generate a report.
*
* @param InCrashDumpName The crash dump file to process
*
* @return bool true if successful, false if not
*/
virtual bool CreateMinidumpDiagnosticReport( const FString& InCrashDumpName ) override;
};
typedef FCrashDebugHelperWindows FCrashDebugHelper;