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UnrealEngine/Engine/Source/Developer/CollisionAnalyzer/Private/SCAQueryTableRow.h
2025-05-18 13:04:45 +08:00

39 lines
1021 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
#include "Widgets/Views/STableViewBase.h"
#include "Widgets/Views/STableRow.h"
#include "SCollisionAnalyzer.h"
/** Implements a row widget for query list. */
class SCAQueryTableRow : public SMultiColumnTableRow< TSharedPtr<class FQueryTreeItem> >
{
public:
SLATE_BEGIN_ARGS(SCAQueryTableRow) {}
SLATE_ARGUMENT(TSharedPtr<class SCollisionAnalyzer>, OwnerAnalyzerWidget)
SLATE_ARGUMENT(TSharedPtr<class FQueryTreeItem>, Item)
SLATE_END_ARGS()
public:
void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView);
virtual TSharedRef<SWidget> GenerateWidgetForColumn(const FName& ColumnName) override;
// delegate
FText GetTotalTimeText() const;
private:
/** Tree item */
TSharedPtr<class FQueryTreeItem> Item;
/** Analyzer widget that owns us */
TWeakPtr<SCollisionAnalyzer> OwnerAnalyzerWidgetPtr;
};