21 lines
391 B
C++
21 lines
391 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Engine/GameInstance.h"
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#include "TestGameInstance.generated.h"
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#define UE_API CQTEST_API
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UCLASS(MinimalAPI, config=Game, transient, BlueprintType, Blueprintable)
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class UTestGameInstance : public UGameInstance
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{
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GENERATED_UCLASS_BODY()
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public:
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UE_API void InitializeForTest(UWorld& InWorld);
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};
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#undef UE_API
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