Files
UnrealEngine/Engine/Source/Developer/CQTest/Private/TestGameInstance.cpp
2025-05-18 13:04:45 +08:00

20 lines
516 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "TestGameInstance.h"
#include "Engine/Engine.h"
UTestGameInstance::UTestGameInstance(const FObjectInitializer& InObjectInitializer)
: Super(InObjectInitializer)
{
}
void UTestGameInstance::InitializeForTest(UWorld& InWorld) {
FWorldContext* TestWorldContext = GEngine->GetWorldContextFromWorld(&InWorld);
check(TestWorldContext);
WorldContext = TestWorldContext;
WorldContext->OwningGameInstance = this;
InWorld.SetGameInstance(this);
Init();
}