55 lines
2.5 KiB
C++
55 lines
2.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/Object.h"
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#include "Engine/EngineTypes.h"
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#include "AndroidSDKSettings.generated.h"
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class IAndroidDeviceDetection;
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class ITargetPlatformManagerModule;
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/**
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* Implements the settings for the Android SDK setup.
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*/
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UCLASS(config=Engine, globaluserconfig)
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class ANDROIDPLATFORMEDITOR_API UAndroidSDKSettings : public UObject
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{
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public:
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GENERATED_UCLASS_BODY()
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// Location on disk of the Android SDK (falls back to ANDROID_HOME environment variable if this is left blank)
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UPROPERTY(GlobalConfig, EditAnywhere, Category = SDKConfig, Meta = (DisplayName = "Location of Android SDK (the directory usually contains 'android-sdk-')"))
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FDirectoryPath SDKPath;
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// Location on disk of the Android NDK (falls back to NDKROOT environment variable if this is left blank)
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UPROPERTY(GlobalConfig, EditAnywhere, Category = SDKConfig, Meta = (DisplayName = "Location of Android NDK (the directory usually contains 'android-ndk-')"))
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FDirectoryPath NDKPath;
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// Location on disk of Java (falls back to JAVA_HOME environment variable if this is left blank)
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UPROPERTY(GlobalConfig, EditAnywhere, Category = SDKConfig, Meta = (DisplayName = "Location of JAVA (the directory usually contains 'jdk')"))
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FDirectoryPath JavaPath;
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// Which SDK to package and compile Java with (a specific version or (without quotes) 'latest' for latest version on disk, or 'matchndk' to match the NDK API Level)
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UPROPERTY(GlobalConfig, EditAnywhere, Category = SDKConfig, Meta = (DisplayName = "SDK API Level (specific version, 'latest', or 'matchndk' - see tooltip)"))
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FString SDKAPILevel;
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// Which NDK to compile with (a specific version or (without quotes) 'latest' for latest version on disk). Note that choosing android-21 or later won't run on pre-5.0 devices.
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UPROPERTY(GlobalConfig, EditAnywhere, Category = SDKConfig, Meta = (DisplayName = "NDK API Level (specific version or 'latest' - see tooltip)"))
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FString NDKAPILevel;
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#if WITH_EDITOR
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// UObject interface
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virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override;
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// End of UObject interface
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void SetTargetModule(ITargetPlatformManagerModule * TargetManagerModule);
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void SetDeviceDetection(IAndroidDeviceDetection * AndroidDeviceDetection);
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void UpdateTargetModulePaths();
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ITargetPlatformManagerModule * TargetManagerModule;
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IAndroidDeviceDetection * AndroidDeviceDetection;
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#endif
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};
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