Files
UnrealEngine/Engine/Shaders/Private/RayTracing/RayTracingDebugMS.usf
2025-05-18 13:04:45 +08:00

14 lines
310 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#include "../Common.ush"
#include "../Hash.ush"
#include "RayTracingCommon.ush"
#include "RayTracingDebugUtils.ush"
#include "RayTracingHitGroupCommon.ush"
RAY_TRACING_ENTRY_MISS(RayTracingDebugMS, FRayTracingDebugPayload, Payload)
{
Payload.SetMiss();
}