Files
UnrealEngine/Engine/Shaders/Private/PathTracing/PathTracingMissShader.usf
2025-05-18 13:04:45 +08:00

10 lines
233 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#include "PathTracingCommon.ush"
RAY_TRACING_ENTRY_MISS(PathTracingDefaultMS, FPackedPathTracingPayload, Payload)
{
Payload.SetMiss();
Payload.SetFlag(0); // clear input flags
}