Files
UnrealEngine/Engine/Shaders/Private/MotionBlur/MotionBlurApply.tps
2025-05-18 13:04:45 +08:00

15 lines
977 B
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>A Reconstruction Filter for Plausible Motion Blur</Name>
<Location>/Engine/Shaders/Private/MotionBlur/MotionBlurApply.usf</Location>
<Date>2016-06-17T12:00:28.2084259-04:00</Date>
<Function>Efficient and good quality motion blur effect for real-time rendering based on postprocessing an existing color image with given per pixel motion vectors.   </Function>
<Justification>Our in house solution could be improve by using parts of their solution. It allows higher quality by taking depth occlusion into account.</Justification>
<Eula>None available, see https://dl.acm.org/citation.cfm?id=2159639</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>None</LicenseFolder>
</TpsData>