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UnrealEngine/Engine/Shaders/Private/MobileGGX.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>D_GGX in mediump_half float</Name>
<Location>//Fortnite/Main/Engine/Shaders/Private/MobileBasePassPixelShader.usf</Location>
<Function>Shader code snippet to improve specular on mobile.</Function>
<Justification></Justification>
<Eula>https://www.apache.org/licenses/LICENSE-2.0</Eula>
<RedistributeTo>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/GGX_License.txt</LicenseFolder>
</TpsData>