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UnrealEngine/Engine/Shaders/Private/HairStrands/HairStrandsDebugCommonStruct.ush
2025-05-18 13:04:45 +08:00

21 lines
278 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
struct FDebugShadingInfo
{
float3 BaseColor;
float Roughness;
float3 T;
uint SampleCount;
float3 V;
uint SampleOffset;
};
struct FDebugSample
{
float3 Direction;
float Pdf;
float3 Weight;
float Pad;
};