59 lines
3.0 KiB
XML
59 lines
3.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
<Import Project="ICVFX.Automation.csproj.props" Condition="Exists('ICVFX.Automation.csproj.props')"/>
|
|
<Import Project="..\..\..\..\..\Source\Programs\Shared\UnrealEngine.csproj.props" />
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>net8.0</TargetFramework>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration>
|
|
<OutputType>Library</OutputType>
|
|
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
|
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
|
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
|
|
<Configurations>Debug;Release;Development</Configurations>
|
|
<RootNamespace>ICVFX.Automation</RootNamespace>
|
|
<AssemblyName>ICVFX.Automation</AssemblyName>
|
|
<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
|
|
<OutputPath>..\..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX</OutputPath>
|
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
|
<DebugType>pdbonly</DebugType>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
|
|
<DefineConstants>$(DefineConstants);TRACE</DefineConstants>
|
|
<Optimize>true</Optimize>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DefineConstants>$(DefineConstants);TRACE</DefineConstants>
|
|
<Optimize>true</Optimize>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DefineConstants>$(DefineConstants);DEBUG;TRACE</DefineConstants>
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<Compile Include="$(EngineDir)\Source\Programs\Shared\MetaData.cs">
|
|
<Link>Properties\MetaData.cs</Link>
|
|
</Compile>
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
|
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\XLocLocalization\XLocLocalization.Automation.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\Shared\EpicGames.Core\EpicGames.Core.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\Shared\EpicGames.Build\EpicGames.Build.csproj" />
|
|
<ProjectReference Include="$(EngineDir)\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj" />
|
|
</ItemGroup>
|
|
</Project>
|