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UnrealEngine/Engine/Plugins/VirtualProduction/ICVFXTesting/Build/Scripts/ICVFX.Automation.csproj
2025-05-18 13:04:45 +08:00

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<Import Project="ICVFX.Automation.csproj.props" Condition="Exists('ICVFX.Automation.csproj.props')"/>
<Import Project="..\..\..\..\..\Source\Programs\Shared\UnrealEngine.csproj.props" />
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<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<Configurations>Debug;Release;Development</Configurations>
<RootNamespace>ICVFX.Automation</RootNamespace>
<AssemblyName>ICVFX.Automation</AssemblyName>
<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
<OutputPath>..\..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\ICVFX</OutputPath>
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<DefineConstants>$(DefineConstants);DEBUG;TRACE</DefineConstants>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(EngineDir)\Source\Programs\Shared\MetaData.cs">
<Link>Properties\MetaData.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
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</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj" />
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj" />
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj" />
<ProjectReference Include="$(EngineDir)\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj" />
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</Project>