29 lines
824 B
C++
29 lines
824 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IEditorTraceUtilitiesModule.h"
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#include "Modules/ModuleManager.h"
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DECLARE_LOG_CATEGORY_EXTERN(LogTraceUtilities, Log, All)
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namespace UE::EditorTraceUtilities
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{
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class FEditorTraceUtilitiesModule : public IEditorTraceUtilitiesModule
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{
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public:
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//~ Begin IEditorTraceUtilitiesModule Interface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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virtual const FStatusBarTraceSettings& GetTraceSettings() const override;
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//~ End IEditorTraceUtilitiesModule Interface
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static const FString& GetTraceUtilitiesIni() { return EditorTraceUtilitiesIni; }
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private:
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FDelegateHandle RegisterStartupCallbackHandle;
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static FString EditorTraceUtilitiesIni;
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};
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} // namespace UE::EditorTraceUtilities
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