Files
UnrealEngine/Engine/Plugins/TraceUtilities/Source/EditorTraceUtilities/EditorTraceUtilities.Build.cs
2025-05-18 13:04:45 +08:00

41 lines
769 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class EditorTraceUtilities : ModuleRules
{
public EditorTraceUtilities(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MessageLog",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"InputCore",
"Slate",
"SlateCore",
"ToolMenus",
"TraceAnalysis",
"TraceInsightsFrontend",
"TraceTools",
"TraceLog",
"UATHelper",
}
);
}
}