Files
UnrealEngine/Engine/Plugins/TextureGraph/Source/TextureGraphInsight/TextureGraphInsight.Build.cs
2025-05-18 13:04:45 +08:00

38 lines
728 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureGraphInsight : ModuleRules
{
public TextureGraphInsight(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
bUseRTTI = true;
bEnableExceptions = true;
bDisableAutoRTFMInstrumentation = true;
PublicDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"RenderCore",
"RHI"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Slate",
"SlateCore",
"UMG"
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"TextureGraphEngine",
"FreeImage",
"Function2",
"Continuable",
});
}
}