Files
UnrealEngine/Engine/Plugins/TextureGraph/Source/TextureGraphInsight/Private/View/STextureGraphInsightResourceView.cpp
2025-05-18 13:04:45 +08:00

306 lines
8.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "View/STextureGraphInsightResourceView.h"
#include "TextureGraphInsight.h"
#include "Model/TextureGraphInsightSession.h"
#include "Device/DeviceManager.h"
#include "Data/Blobber.h"
#include "TextureGraphEngine.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Views/STableRow.h"
#include "Widgets/SBoxPanel.h"
class STextureGraphInsightResourceViewRow : public SMultiColumnTableRow<STextureGraphInsightResourceView::FItem>
{
public:
using FItem = STextureGraphInsightResourceView::FItem;
SLATE_BEGIN_ARGS(STextureGraphInsightResourceViewRow) {}
SLATE_ARGUMENT(FItem, Item)
SLATE_END_ARGS()
public:
enum Column {
Main = 0,
Name,
Hash,
RefCount,
NumMapped,
Mapped,
Tiles,
Pixels,
NUM_COLUMNS,
};
using ColumnInfo = std::pair<FName, float>;
static ColumnInfo s_columnNames[NUM_COLUMNS];
static Column NameToColumn(const FName& name) {
for (int i = 0; i < NUM_COLUMNS; ++i)
{
if (name == s_columnNames[i].first)
return Column(i);
}
return NUM_COLUMNS;
}
virtual TSharedRef<SWidget> GenerateWidgetForColumn(const FName& columnName) override
{
if (_recordID.IsValid()) {
Column column = NameToColumn(columnName);
if (column == Main) {
// Rows in a TreeView need an expander button and some indentation
return SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.AutoWidth()
.HAlign(HAlign_Right)
.VAlign(VAlign_Fill)
[
SNew(SExpanderArrow, SharedThis(this))
.StyleSet(ExpanderStyleSet)
]
+ SHorizontalBox::Slot()
.FillWidth(1)
.Padding(FMargin(4.0f, 0.0f))
.VAlign(VAlign_Center)
[
SAssignNew(_textBoxes[column], STextBlock)
.Text(GetTextForColumn(column))
];
}
else
{
return SNew(SBox)
.Padding(FMargin(4.0f, 0.0f))
.VAlign(VAlign_Center)
[
SAssignNew(_textBoxes[column], STextBlock)
.Text(GetTextForColumn(column))
.OnDoubleClicked(this, &STextureGraphInsightResourceViewRow::OnDoubleClickedResultColumn)
];
}
}
// default to null widget if property cannot be found
return SNullWidget::NullWidget;
}
FText GetTextForColumn(Column column) const
{
const auto& br = TextureGraphInsight::Instance()->GetSession()->GetRecord().GetBlob(_recordID);
FString s;
switch (column)
{
case Main:
s = FString::FromInt(_recordID.Blob());
if (br.ReplayCount > 0)
s += " ...#" + FString::FromInt(br.ReplayCount);
break;
case Hash:
s = HashToFString(br.HashValue);
break;
case Name:
s = br.Name;
break;
case RefCount:
{
auto refCount = TextureGraphInsight::Instance()->GetSession()->GetCache().GetBlob(_recordID).use_count();
s = FString::FromInt(refCount);
}
break;
case NumMapped:
if (br.NumMapped > 0)
s = FString::FromInt(br.NumMapped);
break;
case Mapped:
if (br.MappedID.IsValid())
s = FString::FromInt(br.MappedID.Blob());
break;
case Tiles:
if (br.NumTiles())
{
s = (br.Grid().IsUnique() ? "1" : FString::FromInt(br.Grid().Rows()) + " x " + FString::FromInt(br.Grid().Cols()));
}
break;
case Pixels:
if (br.TexWidth || br.TexHeight)
{
s = FString::FromInt(br.TexWidth) + " x " + FString::FromInt(br.TexHeight);
}
break;
}
return FText::FromString(s);
}
void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView)
{
_recordID = InArgs._Item->_recordID;
SMultiColumnTableRow<FItem >::Construct(FSuperRowType::FArguments(), InOwnerTableView);
Refresh();
}
void Refresh()
{
const auto& br = TextureGraphInsight::Instance()->GetSession()->GetRecord().GetBlob(_recordID);
if (br.ReplayCount > 0)
SetColorAndOpacity(FLinearColor(1, 0, 0));
if (br.MappedID.IsValid())
SetColorAndOpacity(FLinearColor(0.5, 0.5, 0.5));
if (br.NumMapped > 0)
SetColorAndOpacity(FLinearColor(0.5, 1.0, 1.0));
_textBoxes[Main]->SetText(GetTextForColumn(Main));
_textBoxes[RefCount]->SetText(GetTextForColumn(RefCount));
_textBoxes[NumMapped]->SetText(GetTextForColumn(NumMapped));
_textBoxes[Mapped]->SetText(GetTextForColumn(Mapped));
_textBoxes[Tiles]->SetText(GetTextForColumn(Tiles));
_textBoxes[Pixels]->SetText(GetTextForColumn(Pixels));
}
FReply OnDoubleClickedResultColumn(/** The geometry of the widget*/
const FGeometry&,
/** The Mouse Event that we are processing */
const FPointerEvent&)
{
TextureGraphInsight::Instance()->GetSession()->SendToInspector(_recordID);
return FReply::Handled();
}
protected:
RecordID _recordID;
TSharedPtr<STextBlock> _textBoxes[NUM_COLUMNS];
};
STextureGraphInsightResourceViewRow::ColumnInfo STextureGraphInsightResourceViewRow::s_columnNames[] = {
{ FName(TEXT("Blob Id")), 0.05}, // main
{ FName(TEXT("Name")), 0.3},
{ FName(TEXT("Hash")), 0.1},
{ FName(TEXT("RefCount")), 0.05},
{ FName(TEXT("NumMapped")), 0.05},
{ FName(TEXT("Mapped")), 0.05},
{ FName(TEXT("Tiles")), 0.05},
{ FName(TEXT("Pixels")), 0.05},
};
void STextureGraphInsightResourceView::Construct(const FArguments& Args)
{
TSharedPtr<SHeaderRow> headerRow = SNew(SHeaderRow);
for (int i = 0; i < STextureGraphInsightResourceViewRow::NUM_COLUMNS; i++)
{
headerRow->AddColumn(
SHeaderRow::Column(STextureGraphInsightResourceViewRow::s_columnNames[i].first)
.DefaultLabel(FText::FromString(STextureGraphInsightResourceViewRow::s_columnNames[i].first.ToString()))
.FillWidth(STextureGraphInsightResourceViewRow::s_columnNames[i].second)
);
}
ChildSlot
[
SAssignNew(_tableView, SItemTableView)
//.ListItemsSource(&_rootItems)
.TreeItemsSource(&_rootItems)
.OnGenerateRow(this, &STextureGraphInsightResourceView::OnGenerateRowForView)
.OnGetChildren(this, &STextureGraphInsightResourceView::OnGetChildrenForView)
.OnMouseButtonDoubleClick(this, &STextureGraphInsightResourceView::OnDoubleClickItemForView)
.OnMouseButtonClick(this, &STextureGraphInsightResourceView::OnClickItemForView)
.HeaderRow(headerRow)
];
// install the observer notifications
auto sr = StaticCastSharedRef<STextureGraphInsightResourceView>(this->AsShared());
TextureGraphInsight::Instance()->GetSession()->OnBlobAdded().AddSP(sr, &STextureGraphInsightResourceView::OnBlobNew);
TextureGraphInsight::Instance()->GetSession()->OnBlobMapped().AddSP(sr, &STextureGraphInsightResourceView::OnBlobMapped);
TextureGraphInsight::Instance()->GetSession()->OnEngineReset().AddSP(sr, &STextureGraphInsightResourceView::OnEngineReset);
}
TSharedRef<ITableRow> STextureGraphInsightResourceView::OnGenerateRowForView(FItem item, const TSharedRef<STableViewBase>& OwnerTable)
{
return SAssignNew(item->_widget, STextureGraphInsightResourceViewRow, OwnerTable).Item(item);
}
void STextureGraphInsightResourceView::OnClickItemForView(FItem item)
{
// Item clicked, let's send it to the inspector
auto record = item->_recordID;
TextureGraphInsight::Instance()->GetSession()->SendToInspector(record);
}
void STextureGraphInsightResourceView::OnDoubleClickItemForView(FItem item)
{
// Item double clicked, let's send it to the inspector
auto record = item->_recordID;
TextureGraphInsight::Instance()->GetSession()->SendToInspector(record);
}
void STextureGraphInsightResourceView::OnBlobNew(const RecordIDArray& rids)
{
for (auto& rid : rids)
{
const auto& br = TextureGraphInsight::Instance()->GetSession()->GetRecord().GetBlob(rid);
if (br.SourceID.IsJob() || !br.SourceID.IsValid())
{
FItem item = MakeShareable(new FItemData(rid));
_rootItems.Add(item);
if (br.IsTiled())
{
for (int i = 0; i < br.NumUniqueBlobs(); ++i)
{
item->_children.Add(MakeShareable(new FItemData(br.GetUniqueBlob(i))));
}
}
}
}
_tableView->RequestListRefresh();
}
bool operator ==(const STextureGraphInsightResourceView::FItem& a, const RecordID& i)
{
return a->_recordID.id == i.id;
}
void STextureGraphInsightResourceView::OnBlobMapped(const RecordIDArray& rids)
{
RefreshRootItems();
}
void STextureGraphInsightResourceView::RefreshRootItems()
{
for (auto& i : _rootItems)
{
if (i->_widget)
{
i->_widget->Refresh();
for (auto& c : i->_children)
{
if (c->_widget)
{
c->_widget->Refresh();
}
}
}
}
}
void STextureGraphInsightResourceView::OnEngineReset(int id)
{
_rootItems.Empty();
_tableView->RequestListRefresh();
}