12 lines
276 B
C
12 lines
276 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "2D/TextureType.h"
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#include "ProceduralMeshComponent.h"
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typedef FVector4 Vector4;
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typedef FVector Vector3;
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typedef FVector2D Vector2;
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typedef FProcMeshTangent Tangent;
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