116 lines
4.6 KiB
C++
116 lines
4.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AssetDefinition_TextureGraph.h"
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#include "TextureGraphEditorModule.h"
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#include "TextureGraph.h"
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#include "AssetRegistry/AssetIdentifier.h"
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#include "ContentBrowserMenuContexts.h"
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#include "ToolMenu.h"
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#include "ToolMenus.h"
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#include "IAssetTools.h"
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#include "ToolMenuSection.h"
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#include "TG_InstanceFactory.h"
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#include "AssetRegistry/AssetRegistryHelpers.h"
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#define LOCTEXT_NAMESPACE "UAssetDefinition_TextureGraph"
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EAssetCommandResult UAssetDefinition_TextureGraph::OpenAssets(const FAssetOpenArgs& OpenArgs) const
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{
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for (UTextureGraph* TextureGraph : OpenArgs.LoadObjects<UTextureGraph>())
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{
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FTextureGraphEditorModule* TextureEditorModule = &FModuleManager::LoadModuleChecked<FTextureGraphEditorModule>("TextureGraphEditor");
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TextureEditorModule->CreateTextureGraphEditor(OpenArgs.GetToolkitMode(), OpenArgs.ToolkitHost, TextureGraph);
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}
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return EAssetCommandResult::Handled;
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}
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FAssetOpenSupport UAssetDefinition_TextureGraph::GetAssetOpenSupport(const FAssetOpenSupportArgs& OpenSupportArgs) const
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{
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return FAssetOpenSupport(OpenSupportArgs.OpenMethod,OpenSupportArgs.OpenMethod == EAssetOpenMethod::Edit || OpenSupportArgs.OpenMethod == EAssetOpenMethod::View);
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}
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// Menu Extensions
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//--------------------------------------------------------------------
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namespace MenuExtension_TextureGraph
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{
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static void ExecuteExportTextureGraph(const FToolMenuContext& InContext)
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{
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if (const UContentBrowserAssetContextMenuContext* CBContext = UContentBrowserAssetContextMenuContext::FindContextWithAssets(InContext))
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{
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const TArray<UTextureGraph*> &TextureGraphs = CBContext->LoadSelectedObjects<UTextureGraph>();
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const FTextureGraphEditorModule& TextureGraphEditorModule = FModuleManager::Get().LoadModuleChecked<FTextureGraphEditorModule>(TEXT("TextureGraphEditor"));
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for (auto TextureGraphIt = TextureGraphs.CreateConstIterator(); TextureGraphIt; ++TextureGraphIt)
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{
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TextureGraphEditorModule.GetTextureExporter()->SetTextureGraphToExport(*TextureGraphIt);
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}
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}
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}
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static void ExecuteNewTextureGraphInstance(const FToolMenuContext& InContext)
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{
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if (const UContentBrowserAssetContextMenuContext* CBContext = UContentBrowserAssetContextMenuContext::FindContextWithAssets(InContext))
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{
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IAssetTools::Get().CreateAssetsFrom<UTextureGraph>(
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CBContext->LoadSelectedObjects<UTextureGraph>(), UTextureGraphInstance::StaticClass(), TEXT("_Inst"), [](UTextureGraph* SourceObject)
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{
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UTG_InstanceFactory* Factory = NewObject<UTG_InstanceFactory>();
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Factory->InitialParent = SourceObject;
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return Factory;
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}
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);
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}
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}
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static FDelayedAutoRegisterHelper DelayedAutoRegister(EDelayedRegisterRunPhase::EndOfEngineInit, []{
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UToolMenus::RegisterStartupCallback(FSimpleMulticastDelegate::FDelegate::CreateLambda([]()
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{
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FToolMenuOwnerScoped OwnerScoped(UE_MODULE_NAME);
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{
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UToolMenu* Menu = UE::ContentBrowser::ExtendToolMenu_AssetContextMenu(UTextureGraph::StaticClass());
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FToolMenuSection& Section = Menu->FindOrAddSection("GetAssetActions");
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Section.AddDynamicEntry(NAME_None, FNewToolMenuSectionDelegate::CreateLambda([](FToolMenuSection& InSection)
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{
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if (const UContentBrowserAssetContextMenuContext* Context = UContentBrowserAssetContextMenuContext::FindContextWithAssets(InSection))
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{
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{
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const TAttribute<FText> Label = LOCTEXT("TextureGraph_Export", "Export Texture Graph");
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const TAttribute<FText> ToolTip = LOCTEXT("Texture_ExportTextureGraphTooltip", "Allows Exporting Texture Graph with parameter changes.");
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const FSlateIcon Icon = FSlateIcon();
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const FToolMenuExecuteAction UIAction = FToolMenuExecuteAction::CreateStatic(&ExecuteExportTextureGraph);
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InSection.AddMenuEntry("Texture_Export", Label, ToolTip, Icon, UIAction);
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}
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}
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}));
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Section.AddDynamicEntry(NAME_None, FNewToolMenuSectionDelegate::CreateLambda([](FToolMenuSection& InSection)
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{
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if (const UContentBrowserAssetContextMenuContext* Context = UContentBrowserAssetContextMenuContext::FindContextWithAssets(InSection))
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{
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{
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const TAttribute<FText> Label = LOCTEXT("TextureGraph_NewInstance", "Create Texture Graph Instance");
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const TAttribute<FText> ToolTip = LOCTEXT("TextureGraph_NewInstanceTooltip", "Creates a parameterized Texture Graph Instance using this Texture Graph as a base");
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const FSlateIcon Icon = FSlateIcon();
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const FToolMenuExecuteAction UIAction = FToolMenuExecuteAction::CreateStatic(&ExecuteNewTextureGraphInstance);
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InSection.AddMenuEntry("TextureGraph_NewInstance", Label, ToolTip, Icon, UIAction);
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}
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}
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}));
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}
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}));
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});
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}
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#undef LOCTEXT_NAMESPACE
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