Files
UnrealEngine/Engine/Plugins/Tests/CQTestExperimental/Source/CQTestExperimentalTests/CQTestExperimentalTests.Build.cs
2025-05-18 13:04:45 +08:00

35 lines
608 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CQTestExperimentalTests : ModuleRules
{
public CQTestExperimentalTests(ReadOnlyTargetRules Target)
: base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"NetCore",
"CQTest"
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"EngineSettings",
"LevelEditor",
"UnrealEd"
});
}
SetupIrisSupport(Target);
}
}