14 lines
228 B
C++
14 lines
228 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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namespace UE::DisplayClusterWarpStrings
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{
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namespace warp
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{
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static constexpr const TCHAR* InFrustumFit = TEXT("InFrustumFit");
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}
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};
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