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UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMedia/Private/DisplayClusterMediaCVars.h
2025-05-18 13:04:45 +08:00

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299 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/IConsoleManager.h"
/**
* Enable/disable media.
*
* May be useful if media needs to be disabled without doing any changes to the nDisplay configuration asset.
*/
extern TAutoConsoleVariable<bool> CVarMediaEnabled;