Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMedia/Private/DisplayClusterMediaCVars.cpp
2025-05-18 13:04:45 +08:00

14 lines
279 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DisplayClusterMediaCVars.h"
TAutoConsoleVariable<bool> CVarMediaEnabled(
TEXT("nDisplay.Media.Enabled"),
true,
TEXT("nDisplay media subsystem\n")
TEXT("0 : Disabled\n")
TEXT("1 : Enabled\n"),
ECVF_ReadOnly
);