Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Version/DisplayClusterICVFXCameraCustomVersion.cpp
2025-05-18 13:04:45 +08:00

8 lines
512 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DisplayClusterICVFXCameraCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FDisplayClusterICVFXCameraCustomVersion::GUID(0x02AA05D1, 0xAF1A4366, 0x92017933, 0x729C6419);
// Register the custom version with core
FCustomVersionRegistration GRegisterDisplayClusterConfigurationObjectVersion(FDisplayClusterICVFXCameraCustomVersion::GUID, FDisplayClusterICVFXCameraCustomVersion::LatestVersion, TEXT("DisplayClusterICVFXCameraVer"));