19 lines
365 B
C++
19 lines
365 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Render/IDisplayClusterRenderManager.h"
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#include "IPDisplayClusterManager.h"
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/**
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* Render manager interface
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*/
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class IPDisplayClusterRenderManager
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: public IDisplayClusterRenderManager
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, public IPDisplayClusterManager
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{
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public:
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virtual ~IPDisplayClusterRenderManager() = default;
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};
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