87 lines
2.0 KiB
C#
87 lines
2.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
public class DisplayCluster : ModuleRules
|
|
{
|
|
public DisplayCluster(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
|
|
{
|
|
// The DisplayCluster plugin is distributed with engine hot fixes and thus isn't tied to binary
|
|
// compatibility between hotfixes by only using Public/ interface of the renderer, but also Internal/ ones.
|
|
bTreatAsEngineModule = true;
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"CinematicCamera",
|
|
"Core",
|
|
"CoreUObject",
|
|
"DisplayClusterConfiguration",
|
|
"DisplayClusterLightCardEditorShaders",
|
|
"DisplayClusterLightCardExtender",
|
|
"Engine",
|
|
"EngineSettings",
|
|
"EnhancedInput",
|
|
"VirtualProduction",
|
|
});
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"HeadMountedDisplay",
|
|
"CompositeCore",
|
|
"InputCore",
|
|
"Json",
|
|
"JsonUtilities",
|
|
"MediaAssets",
|
|
"MediaIOCore",
|
|
"Networking",
|
|
"OpenColorIO",
|
|
"OpenCV",
|
|
"OpenCVHelper",
|
|
"ProceduralMeshComponent",
|
|
"Renderer",
|
|
"RenderCore",
|
|
"RHI",
|
|
"SharedMemoryMedia",
|
|
"Slate",
|
|
"SlateCore",
|
|
"Sockets",
|
|
"UMG"
|
|
});
|
|
|
|
if (Target.bBuildEditor == true)
|
|
{
|
|
PublicIncludePathModuleNames.Add("DisplayClusterConfigurator");
|
|
|
|
PrivateDependencyModuleNames.Add("UnrealEd");
|
|
PrivateDependencyModuleNames.Add("EditorWidgets");
|
|
PrivateDependencyModuleNames.Add("LevelEditor");
|
|
}
|
|
|
|
if (Target.Type == TargetType.Editor)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"ConcertSyncClient"
|
|
});
|
|
}
|
|
|
|
if (Target.Platform == UnrealTargetPlatform.Win64)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"D3D11RHI",
|
|
"D3D12RHI",
|
|
});
|
|
|
|
AddEngineThirdPartyPrivateStaticDependencies(Target, "DX11", "DX12");
|
|
}
|
|
|
|
if(Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Linux)
|
|
{
|
|
AddEngineThirdPartyPrivateStaticDependencies(Target, "NVAPI");
|
|
}
|
|
}
|
|
}
|