21 lines
562 B
C++
21 lines
562 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if WITH_STATETREE_TRACE_DEBUGGER
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#include "TraceServices/ModuleService.h"
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class FStateTreeTraceModule : public TraceServices::IModule
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{
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public:
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// TraceServices::IModule interface
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virtual void GetModuleInfo(TraceServices::FModuleInfo& OutModuleInfo) override;
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virtual void OnAnalysisBegin(TraceServices::IAnalysisSession& Session) override;
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virtual void GetLoggers(TArray<const TCHAR *>& OutLoggers) override;
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private:
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static FName ModuleName;
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};
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#endif // WITH_STATETREE_TRACE_DEBUGGER
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