13 lines
306 B
C++
13 lines
306 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
class FSoundWaveAssetActionExtender
|
|
{
|
|
public:
|
|
static void RegisterMenus();
|
|
static void GetExtendedActions(const struct FToolMenuContext& MenuContext);
|
|
static void ExecuteCreateSimpleSound(const struct FToolMenuContext& MenuContext);
|
|
};
|
|
|