66 lines
1.4 KiB
C#
66 lines
1.4 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class ReplicationSystemTestPlugin : ModuleRules
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{
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public ReplicationSystemTestPlugin(ReadOnlyTargetRules Target) : base(Target)
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{
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// We never want to precompile this plugin
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PrecompileForTargets = PrecompileTargetsType.None;
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PrivateIncludePaths.AddRange(
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new string[]
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{
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Path.Combine(GetModuleDirectory("IrisCore"), "Private"),
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}
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);
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Projects",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"CoreUObject",
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"Engine",
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"NetCore",
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}
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);
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if (Target.IsTestTarget)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"LowLevelTestsRunner",
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}
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);
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}
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else if (Target.Platform != UnrealTargetPlatform.LinuxArm64)
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{
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// For validation of compatibility with low-level tests even when not running them
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PrivateDependencyModuleNames.Add("Catch2");
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}
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else
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{
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PrivateIncludePathModuleNames.Add("Catch2");
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}
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CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
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PrivateDefinitions.Add(String.Format("UE_NET_WITH_LOW_LEVEL_TESTS={0}", Target.ExplicitTestsTarget ? "1" : "0"));
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SetupIrisSupport(Target);
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}
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}
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}
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