Files
UnrealEngine/Engine/Plugins/Runtime/MultiServerReplication/Source/MultiServerConfiguration/MultiServerConfiguration.Build.cs
2025-05-18 13:04:45 +08:00

17 lines
364 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MultiServerConfiguration : ModuleRules
{
public MultiServerConfiguration(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
}
}