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UnrealEngine/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public/MetasoundTriggerRepeatNode.h
2025-05-18 13:04:45 +08:00

34 lines
827 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MetasoundDataReferenceCollection.h"
#include "MetasoundNode.h"
#include "MetasoundBuilderInterface.h"
#include "MetasoundExecutableOperator.h"
#include "MetasoundFacade.h"
#include "MetasoundOperatorInterface.h"
#include "MetasoundNodeInterface.h"
#include "MetasoundTime.h"
#include "MetasoundTrigger.h"
#define UE_API METASOUNDSTANDARDNODES_API
namespace Metasound
{
class FTriggerRepeatNode : public FNodeFacade
{
public:
UE_API FTriggerRepeatNode(const FNodeInitData& InInitData);
UE_API FTriggerRepeatNode(FNodeData InNodeData, TSharedRef<const FNodeClassMetadata> InMetadata);
virtual ~FTriggerRepeatNode() = default;
static UE_API FNodeClassMetadata CreateNodeClassMetadata();
};
}
#undef UE_API