202 lines
6.5 KiB
C++
202 lines
6.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundBuilderInterface.h"
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#include "MetasoundDataReferenceCollection.h"
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#include "MetasoundExecutableOperator.h"
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#include "MetasoundFacade.h"
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#include "MetasoundNode.h"
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#include "MetasoundNodeInterface.h"
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#include "MetasoundNodeRegistrationMacro.h"
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#include "MetasoundOperatorInterface.h"
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#include "MetasoundParamHelper.h"
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#include "MetasoundPrimitives.h"
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#include "MetasoundSampleCounter.h"
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#include "MetasoundStandardNodesNames.h"
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#include "MetasoundStandardNodesCategories.h"
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#define LOCTEXT_NAMESPACE "MetasoundStandardNodes"
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#define REGISTER_TRIGGER_SELECT_NODE(Number) \
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using FTriggerSelectNode_##Number = TTriggerSelectNode<Number>; \
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METASOUND_REGISTER_NODE(FTriggerSelectNode_##Number) \
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namespace Metasound
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{
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namespace TriggerSelectVertexNames
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{
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METASOUND_PARAM(InputTrigger, "In", "Input trigger.");
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METASOUND_PARAM(InputIndex, "Index", "The output index to trigger. Values outside the range are ignored.");
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METASOUND_PARAM(OutputTrigger, "Out {0}", "Trigger Output {0}.");
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}
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template<uint32 NumOutputs>
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class TTriggerSelectOperator : public TExecutableOperator<TTriggerSelectOperator<NumOutputs>>
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{
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public:
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static const FNodeClassMetadata& GetNodeInfo();
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static const FVertexInterface& GetVertexInterface();
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static TUniquePtr<IOperator> CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults);
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TTriggerSelectOperator(const FOperatorSettings& InSettings,
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const FTriggerReadRef& InTrigger,
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const FInt32ReadRef& InIndex);
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virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override;
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virtual void BindOutputs(FOutputVertexInterfaceData& InOutVertexData) override;
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void Execute();
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void Reset(const IOperator::FResetParams& InParams);
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private:
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FTriggerReadRef TriggerInput;
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FInt32ReadRef IndexInput;
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TArray<FTriggerWriteRef> TriggerOutputs;
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};
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template<uint32 NumOutputs>
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TTriggerSelectOperator<NumOutputs>::TTriggerSelectOperator(const FOperatorSettings& InSettings,
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const FTriggerReadRef& InTrigger,
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const FInt32ReadRef& InIndex)
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: TriggerInput(InTrigger)
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, IndexInput(InIndex)
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{
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for (uint32 i = 0; i < NumOutputs; ++i)
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{
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TriggerOutputs.Add(FTriggerWriteRef::CreateNew(InSettings));
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}
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}
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template<uint32 NumOutputs>
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void TTriggerSelectOperator<NumOutputs>::BindInputs(FInputVertexInterfaceData& InOutVertexData)
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{
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using namespace TriggerSelectVertexNames;
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InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputTrigger), TriggerInput);
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InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputIndex), IndexInput);
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}
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template<uint32 NumOutputs>
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void TTriggerSelectOperator<NumOutputs>::BindOutputs(FOutputVertexInterfaceData& InOutVertexData)
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{
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using namespace TriggerSelectVertexNames;
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for (uint32 i = 0; i < NumOutputs; ++i)
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{
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InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME_WITH_INDEX(OutputTrigger, i), TriggerOutputs[i]);
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}
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}
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template<uint32 NumOutputs>
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void TTriggerSelectOperator<NumOutputs>::Execute()
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{
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// Advance all output blocks
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for (uint32 i = 0; i < NumOutputs; ++i)
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{
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TriggerOutputs[i]->AdvanceBlock();
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}
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// Passthrough input trigger
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TriggerInput->ExecuteBlock(
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[](int32, int32)
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{
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},
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[this](int32 StartFrame, int32 EndFrame)
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{
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if (FMath::IsWithin(*IndexInput, 0, static_cast<int32>(NumOutputs)))
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{
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// Send Trigger Out
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TriggerOutputs[*IndexInput]->TriggerFrame(StartFrame);
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}
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}
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);
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}
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template<uint32 NumOutputs>
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void TTriggerSelectOperator<NumOutputs>::Reset(const IOperator::FResetParams& InParams)
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{
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for (uint32 i = 0; i < NumOutputs; ++i)
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{
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TriggerOutputs[i]->Reset();
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}
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}
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template<uint32 NumOutputs>
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TUniquePtr<IOperator> TTriggerSelectOperator<NumOutputs>::CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults)
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{
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using namespace TriggerSelectVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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FTriggerReadRef TriggerIn = InputData.GetOrCreateDefaultDataReadReference<FTrigger>(METASOUND_GET_PARAM_NAME(InputTrigger), InParams.OperatorSettings);
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FInt32ReadRef InputIn = InputData.GetOrCreateDefaultDataReadReference<int32>(METASOUND_GET_PARAM_NAME(InputIndex), InParams.OperatorSettings);
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return MakeUnique<TTriggerSelectOperator>(InParams.OperatorSettings, TriggerIn, InputIn);
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}
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template<uint32 NumOutputs>
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const FVertexInterface& TTriggerSelectOperator<NumOutputs>::GetVertexInterface()
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{
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using namespace TriggerSelectVertexNames;
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auto CreateVertexInterface = []() -> FVertexInterface
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{
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FInputVertexInterface InputInterface;
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InputInterface.Add(TInputDataVertex<FTrigger>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputTrigger)));
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InputInterface.Add(TInputDataVertex<int32>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputIndex), 1));
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FOutputVertexInterface OutputInterface;
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for (uint32 i = 0; i < NumOutputs; ++i)
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{
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OutputInterface.Add(TOutputDataVertex<FTrigger>(METASOUND_GET_PARAM_NAME_WITH_INDEX_AND_METADATA(OutputTrigger, i)));
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}
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return FVertexInterface(InputInterface, OutputInterface);
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};
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static const FVertexInterface Interface = CreateVertexInterface();
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return Interface;
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}
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template<uint32 NumOutputs>
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const FNodeClassMetadata& TTriggerSelectOperator<NumOutputs>::GetNodeInfo()
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{
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auto InitNodeInfo = []() -> FNodeClassMetadata
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{
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FName OperatorName = *FString::Printf(TEXT("Trigger Select (%d)"), NumOutputs);
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FText NodeDisplayName = METASOUND_LOCTEXT_FORMAT("TriggerSequenceDisplayNamePattern", "Trigger Select ({0})", NumOutputs);
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const FText NodeDescription = METASOUND_LOCTEXT("TriggerSequenceDescription", "Passes triggers through to the currently selected output trigger.");
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FNodeClassMetadata Info;
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Info.ClassName = { StandardNodes::Namespace, OperatorName, TEXT("") };
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Info.MajorVersion = 1;
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Info.MinorVersion = 0;
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Info.DisplayName = NodeDisplayName;
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Info.Description = NodeDescription;
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Info.Author = PluginAuthor;
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Info.PromptIfMissing = PluginNodeMissingPrompt;
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Info.DefaultInterface = GetVertexInterface();
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Info.CategoryHierarchy.Emplace(NodeCategories::Trigger);
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return Info;
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};
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static const FNodeClassMetadata Info = InitNodeInfo();
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return Info;
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}
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// Node Class
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template <uint32 NumOutputs>
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using TTriggerSelectNode = TNodeFacade<TTriggerSelectOperator<NumOutputs>>;
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REGISTER_TRIGGER_SELECT_NODE(2)
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REGISTER_TRIGGER_SELECT_NODE(3)
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REGISTER_TRIGGER_SELECT_NODE(4)
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REGISTER_TRIGGER_SELECT_NODE(5)
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REGISTER_TRIGGER_SELECT_NODE(6)
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REGISTER_TRIGGER_SELECT_NODE(7)
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REGISTER_TRIGGER_SELECT_NODE(8)
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}
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#undef LOCTEXT_NAMESPACE
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