196 lines
6.8 KiB
C++
196 lines
6.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "MetasoundBuilderInterface.h"
|
|
#include "MetasoundDataReferenceCollection.h"
|
|
#include "MetasoundExecutableOperator.h"
|
|
#include "MetasoundFacade.h"
|
|
#include "MetasoundNode.h"
|
|
#include "MetasoundNodeInterface.h"
|
|
#include "MetasoundNodeRegistrationMacro.h"
|
|
#include "MetasoundOperatorInterface.h"
|
|
#include "MetasoundPrimitives.h"
|
|
#include "MetasoundStandardNodesNames.h"
|
|
#include "MetasoundTime.h"
|
|
#include "MetasoundTrigger.h"
|
|
#include "MetasoundSampleCounter.h"
|
|
#include "MetasoundStandardNodesCategories.h"
|
|
#include "MetasoundParamHelper.h"
|
|
|
|
#define LOCTEXT_NAMESPACE "MetasoundStandardNodes_TriggerPipe"
|
|
|
|
namespace Metasound
|
|
{
|
|
namespace TriggerPipeVertexNames
|
|
{
|
|
METASOUND_PARAM(InputInTrigger, "In", "Trigger to execute at a future time by the given delay amount.");
|
|
METASOUND_PARAM(InputReset, "Reset", "Resets the trigger delay, clearing any pending execution tasks.");
|
|
METASOUND_PARAM(InputDelayTime, "Delay Time", "Time to delay and execute deferred input trigger execution(s) in seconds.");
|
|
METASOUND_PARAM(OutputOutTrigger, "Out", "The delayed output trigger(s).");
|
|
}
|
|
|
|
class FTriggerPipeOperator : public TExecutableOperator<FTriggerPipeOperator>
|
|
{
|
|
public:
|
|
static const FNodeClassMetadata& GetNodeInfo();
|
|
static const FVertexInterface& GetVertexInterface();
|
|
static TUniquePtr<IOperator> CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults);
|
|
|
|
FTriggerPipeOperator(const FOperatorSettings& InSettings, const FTriggerReadRef& InTriggerReset, const FTriggerReadRef& InTriggerIn, const FTimeReadRef& InDelay);
|
|
|
|
virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override;
|
|
virtual void BindOutputs(FOutputVertexInterfaceData& InOutVertexData) override;
|
|
void Execute();
|
|
void Reset(const IOperator::FResetParams& InParams);
|
|
|
|
private:
|
|
TArray<FSampleCount> SamplesUntilTrigger;
|
|
|
|
FTriggerReadRef TriggerIn;
|
|
FTriggerReadRef TriggerReset;
|
|
FTriggerWriteRef TriggerOut;
|
|
|
|
FTimeReadRef DelayTime;
|
|
|
|
FSampleCount FramesPerBlock;
|
|
FSampleRate SampleRate;
|
|
};
|
|
|
|
FTriggerPipeOperator::FTriggerPipeOperator(const FOperatorSettings& InSettings, const FTriggerReadRef& InTriggerReset, const FTriggerReadRef& InTriggerIn, const FTimeReadRef& InDelayTime)
|
|
: TriggerIn(InTriggerIn)
|
|
, TriggerReset(InTriggerReset)
|
|
, TriggerOut(FTriggerWriteRef::CreateNew(InSettings))
|
|
, DelayTime(InDelayTime)
|
|
, FramesPerBlock(InSettings.GetNumFramesPerBlock())
|
|
, SampleRate(InSettings.GetSampleRate())
|
|
{
|
|
}
|
|
|
|
void FTriggerPipeOperator::BindInputs(FInputVertexInterfaceData& InOutVertexData)
|
|
{
|
|
using namespace TriggerPipeVertexNames;
|
|
InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputInTrigger), TriggerIn);
|
|
InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputReset), TriggerReset);
|
|
InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputDelayTime), DelayTime);
|
|
}
|
|
|
|
void FTriggerPipeOperator::BindOutputs(FOutputVertexInterfaceData& InOutVertexData)
|
|
{
|
|
using namespace TriggerPipeVertexNames;
|
|
InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(OutputOutTrigger), TriggerOut);
|
|
}
|
|
|
|
void FTriggerPipeOperator::Execute()
|
|
{
|
|
// Advance internal counter to get rid of old triggers.
|
|
TriggerOut->AdvanceBlock();
|
|
|
|
TriggerIn->ExecuteBlock(
|
|
[](int32 StartFrame, int32 EndFrame)
|
|
{
|
|
},
|
|
[this](int32 StartFrame, int32 EndFrame)
|
|
{
|
|
SamplesUntilTrigger.AddUnique(StartFrame + FMath::Max(DelayTime->GetSeconds(), 0.0) * SampleRate);
|
|
}
|
|
);
|
|
|
|
TriggerReset->ExecuteBlock(
|
|
[](int32 StartFrame, int32 EndFrame)
|
|
{
|
|
},
|
|
[this](int32 StartFrame, int32 EndFrame)
|
|
{
|
|
// Iterate backward and only remove delayed triggers that occur
|
|
// after the reset trigger's start frame.
|
|
for (FSampleCount i = SamplesUntilTrigger.Num() - 1; i >= 0; --i)
|
|
{
|
|
const FSampleCount SamplesRemaining = SamplesUntilTrigger[i] - FramesPerBlock;
|
|
if (SamplesRemaining >= StartFrame)
|
|
{
|
|
SamplesUntilTrigger.RemoveAtSwap(i);
|
|
}
|
|
}
|
|
}
|
|
);
|
|
|
|
for (FSampleCount i = SamplesUntilTrigger.Num() - 1; i >= 0; --i)
|
|
{
|
|
const FSampleCount SamplesRemaining = SamplesUntilTrigger[i] - FramesPerBlock;
|
|
if (SamplesRemaining >= 0)
|
|
{
|
|
SamplesUntilTrigger[i] -= FramesPerBlock;
|
|
}
|
|
else
|
|
{
|
|
TriggerOut->TriggerFrame(SamplesRemaining + static_cast<FSampleCount>(FramesPerBlock));
|
|
SamplesUntilTrigger.RemoveAtSwap(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FTriggerPipeOperator::Reset(const IOperator::FResetParams& InParams)
|
|
{
|
|
SamplesUntilTrigger.Reset();
|
|
TriggerOut->Reset();
|
|
}
|
|
|
|
TUniquePtr<IOperator> FTriggerPipeOperator::CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults)
|
|
{
|
|
using namespace TriggerPipeVertexNames;
|
|
const FInputVertexInterfaceData& InputData = InParams.InputData;
|
|
|
|
FTriggerReadRef TriggerIn = InputData.GetOrCreateDefaultDataReadReference<FTrigger>(METASOUND_GET_PARAM_NAME(InputInTrigger), InParams.OperatorSettings);
|
|
FTriggerReadRef TriggerReset = InputData.GetOrCreateDefaultDataReadReference<FTrigger>(METASOUND_GET_PARAM_NAME(InputReset), InParams.OperatorSettings);
|
|
FTimeReadRef DelayTime = InputData.GetOrCreateDefaultDataReadReference<FTime>(METASOUND_GET_PARAM_NAME(InputDelayTime), InParams.OperatorSettings);
|
|
|
|
return MakeUnique<FTriggerPipeOperator>(InParams.OperatorSettings, TriggerReset, TriggerIn, DelayTime);
|
|
}
|
|
|
|
const FVertexInterface& FTriggerPipeOperator::GetVertexInterface()
|
|
{
|
|
using namespace TriggerPipeVertexNames;
|
|
|
|
static const FVertexInterface Interface(
|
|
FInputVertexInterface(
|
|
TInputDataVertex<FTrigger>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputInTrigger)),
|
|
TInputDataVertex<FTrigger>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputReset)),
|
|
TInputDataVertex<FTime>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputDelayTime), 1.0f)
|
|
),
|
|
FOutputVertexInterface(
|
|
TOutputDataVertex<FTrigger>(METASOUND_GET_PARAM_NAME_AND_METADATA(OutputOutTrigger))
|
|
)
|
|
);
|
|
|
|
return Interface;
|
|
}
|
|
|
|
const FNodeClassMetadata& FTriggerPipeOperator::GetNodeInfo()
|
|
{
|
|
auto InitNodeInfo = []() -> FNodeClassMetadata
|
|
{
|
|
FNodeClassMetadata Info;
|
|
Info.ClassName = FNodeClassName(StandardNodes::Namespace, "Pipe", "");
|
|
Info.MajorVersion = 1;
|
|
Info.MinorVersion = 0;
|
|
Info.DisplayName = METASOUND_LOCTEXT("PipeTriggerNode_NodeDisplayName", "Trigger Pipe");
|
|
Info.Description = METASOUND_LOCTEXT("Metasound_DelayNodeDescription", "Delays execution of the input trigger(s) by the given delay for all input trigger executions.");
|
|
Info.Author = PluginAuthor;
|
|
Info.PromptIfMissing = PluginNodeMissingPrompt;
|
|
Info.DefaultInterface = GetVertexInterface();
|
|
Info.CategoryHierarchy.Emplace(NodeCategories::Trigger);
|
|
|
|
return Info;
|
|
};
|
|
|
|
static const FNodeClassMetadata Info = InitNodeInfo();
|
|
return Info;
|
|
}
|
|
|
|
using FTriggerPipeNode = TNodeFacade<FTriggerPipeOperator>;
|
|
|
|
METASOUND_REGISTER_NODE(FTriggerPipeNode)
|
|
}
|
|
|
|
#undef LOCTEXT_NAMESPACE // MetasoundTriggerPipeNode
|