26 lines
615 B
C++
26 lines
615 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "CoreMinimal.h"
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#include "MetasoundGain.h"
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#include "MetasoundGraphCoreModule.h"
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#include "MetasoundPrimitives.h"
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#include "MetasoundTime.h"
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#include "MetasoundTrigger.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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namespace Metasound
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{
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class FMetasoundStandardNodesModule : public IMetasoundGraphCoreModule
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{
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virtual void StartupModule() override
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{
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FMetasoundFrontendRegistryContainer::Get()->RegisterPendingNodes();
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}
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};
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}
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IMPLEMENT_MODULE(Metasound::FMetasoundStandardNodesModule, MetasoundStandardNodes);
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