Files
UnrealEngine/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Private/MetasoundStandardNodesModule.cpp
2025-05-18 13:04:45 +08:00

26 lines
615 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "MetasoundGain.h"
#include "MetasoundGraphCoreModule.h"
#include "MetasoundPrimitives.h"
#include "MetasoundTime.h"
#include "MetasoundTrigger.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
namespace Metasound
{
class FMetasoundStandardNodesModule : public IMetasoundGraphCoreModule
{
virtual void StartupModule() override
{
FMetasoundFrontendRegistryContainer::Get()->RegisterPendingNodes();
}
};
}
IMPLEMENT_MODULE(Metasound::FMetasoundStandardNodesModule, MetasoundStandardNodes);