253 lines
7.6 KiB
C++
253 lines
7.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundNodeRegistrationMacro.h"
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#include "CoreMinimal.h"
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#include "MetasoundFacade.h"
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#include "MetasoundExecutableOperator.h"
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#include "MetasoundPrimitives.h"
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#include "MetasoundStandardNodesCategories.h"
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#include "MetasoundStandardNodesNames.h"
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#include "MetasoundAudioBuffer.h"
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#include "Internationalization/Text.h"
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#include "MetasoundParamHelper.h"
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#define LOCTEXT_NAMESPACE "MetasoundStandardNodes_MaxNode"
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namespace Metasound
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{
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namespace MaxVertexNames
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{
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METASOUND_PARAM(InputAValue, "A", "Input value A.");
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METASOUND_PARAM(InputBValue, "B", "Input value B.");
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METASOUND_PARAM(OutputValue, "Value", "The max of A and B.");
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}
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namespace MetasoundMaxNodePrivate
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{
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FNodeClassMetadata CreateNodeClassMetadata(const FName& InDataTypeName, const FName& InOperatorName, const FText& InDisplayName, const FText& InDescription, const FVertexInterface& InDefaultInterface)
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{
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FNodeClassMetadata Metadata
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{
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FNodeClassName { "Max", InOperatorName, InDataTypeName },
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1, // Major Version
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0, // Minor Version
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InDisplayName,
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InDescription,
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PluginAuthor,
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PluginNodeMissingPrompt,
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InDefaultInterface,
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{ NodeCategories::Math },
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{ },
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FNodeDisplayStyle{}
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};
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return Metadata;
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}
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template<typename ValueType>
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struct TMax
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{
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bool bSupported = false;
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};
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template<>
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struct TMax<int32>
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{
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static void GetMax(int32 InA, int32 InB, int32& OutMax)
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{
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OutMax = FMath::Max(InA, InB);
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}
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static TDataReadReference<int32> CreateInRefA(const FBuildOperatorParams& InParams)
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{
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using namespace MaxVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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return InputData.GetOrCreateDefaultDataReadReference<int32>(METASOUND_GET_PARAM_NAME(InputAValue), InParams.OperatorSettings);
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}
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static TDataReadReference<int32> CreateInRefB(const FBuildOperatorParams& InParams)
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{
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using namespace MaxVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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return InputData.GetOrCreateDefaultDataReadReference<int32>(METASOUND_GET_PARAM_NAME(InputBValue), InParams.OperatorSettings);
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}
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};
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template<>
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struct TMax<float>
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{
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static void GetMax(float InA, float InB, float& OutMax)
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{
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OutMax = FMath::Max(InA, InB);
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}
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static TDataReadReference<float> CreateInRefA(const FBuildOperatorParams& InParams)
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{
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using namespace MaxVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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return InputData.GetOrCreateDefaultDataReadReference<float>(METASOUND_GET_PARAM_NAME(InputAValue), InParams.OperatorSettings);
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}
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static TDataReadReference<float> CreateInRefB(const FBuildOperatorParams& InParams)
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{
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using namespace MaxVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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return InputData.GetOrCreateDefaultDataReadReference<float>(METASOUND_GET_PARAM_NAME(InputBValue), InParams.OperatorSettings);
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}
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static bool IsAudioBuffer() { return false; }
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};
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template<>
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struct TMax<FAudioBuffer>
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{
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static void GetMax(const FAudioBuffer& InA, const FAudioBuffer& InB, FAudioBuffer& OutMax)
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{
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float* OutMaxBufferPtr = OutMax.GetData();
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const float* APtr = InA.GetData();
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const float* BPtr = InB.GetData();
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int32 NumSamples = InA.Num();
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for (int32 i = 0; i < NumSamples; ++i)
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{
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OutMaxBufferPtr[i] = FMath::Max(APtr[i], BPtr[i]);
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}
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}
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static TDataReadReference<FAudioBuffer> CreateInRefA(const FBuildOperatorParams& InParams)
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{
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using namespace MaxVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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return InputData.GetOrCreateDefaultDataReadReference<FAudioBuffer>(METASOUND_GET_PARAM_NAME(InputAValue), InParams.OperatorSettings);
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}
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static TDataReadReference<FAudioBuffer> CreateInRefB(const FBuildOperatorParams& InParams)
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{
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using namespace MaxVertexNames;
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const FInputVertexInterfaceData& InputData = InParams.InputData;
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return InputData.GetOrCreateDefaultDataReadReference<FAudioBuffer>(METASOUND_GET_PARAM_NAME(InputBValue), InParams.OperatorSettings);
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}
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};
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}
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template<typename ValueType>
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class TMaxNodeOperator : public TExecutableOperator<TMaxNodeOperator<ValueType>>
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{
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public:
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static const FVertexInterface& GetDefaultInterface()
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{
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using namespace MaxVertexNames;
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using namespace MetasoundMaxNodePrivate;
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static const FVertexInterface DefaultInterface(
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FInputVertexInterface(
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TInputDataVertex<ValueType>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputAValue)),
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TInputDataVertex<ValueType>(METASOUND_GET_PARAM_NAME_AND_METADATA(InputBValue))
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),
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FOutputVertexInterface(
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TOutputDataVertex<ValueType>(METASOUND_GET_PARAM_NAME_AND_METADATA(OutputValue))
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)
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);
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return DefaultInterface;
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}
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static const FNodeClassMetadata& GetNodeInfo()
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{
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auto CreateNodeClassMetadata = []() -> FNodeClassMetadata
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{
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const FName DataTypeName = GetMetasoundDataTypeName<ValueType>();
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const FName OperatorName = TEXT("Max");
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const FText NodeDisplayName = METASOUND_LOCTEXT_FORMAT("MaxDisplayNamePattern", "Max ({0})", GetMetasoundDataTypeDisplayText<ValueType>());
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const FText NodeDescription = METASOUND_LOCTEXT("MaxDesc", "Returns the max of A and B.");
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const FVertexInterface NodeInterface = GetDefaultInterface();
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return MetasoundMaxNodePrivate::CreateNodeClassMetadata(DataTypeName, OperatorName, NodeDisplayName, NodeDescription, NodeInterface);
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};
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static const FNodeClassMetadata Metadata = CreateNodeClassMetadata();
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return Metadata;
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}
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static TUniquePtr<IOperator> CreateOperator(const FBuildOperatorParams& InParams, FBuildResults& OutResults)
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{
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using namespace MaxVertexNames;
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using namespace MetasoundMaxNodePrivate;
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TDataReadReference<ValueType> InputA = TMax<ValueType>::CreateInRefA(InParams);
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TDataReadReference<ValueType> InputB = TMax<ValueType>::CreateInRefB(InParams);
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return MakeUnique<TMaxNodeOperator<ValueType>>(InParams.OperatorSettings, InputA, InputB);
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}
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TMaxNodeOperator(const FOperatorSettings& InSettings,
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const TDataReadReference<ValueType>& InInputA,
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const TDataReadReference<ValueType>& InInputB)
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: InputA(InInputA)
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, InputB(InInputB)
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, OutputValue(TDataWriteReferenceFactory<ValueType>::CreateAny(InSettings))
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{
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GetMax();
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}
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virtual ~TMaxNodeOperator() = default;
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virtual void BindInputs(FInputVertexInterfaceData& InOutVertexData) override
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{
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using namespace MaxVertexNames;
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InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputAValue), InputA);
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InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(InputBValue), InputB);
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}
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virtual void BindOutputs(FOutputVertexInterfaceData& InOutVertexData) override
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{
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using namespace MaxVertexNames;
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InOutVertexData.BindReadVertex(METASOUND_GET_PARAM_NAME(OutputValue), OutputValue);
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}
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void GetMax()
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{
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using namespace MetasoundMaxNodePrivate;
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TMax<ValueType>::GetMax(*InputA, *InputB, *OutputValue);
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}
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void Reset(const IOperator::FResetParams& InParams)
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{
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GetMax();
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}
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void Execute()
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{
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GetMax();
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}
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private:
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TDataReadReference<ValueType> InputA;
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TDataReadReference<ValueType> InputB;
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TDataWriteReference<ValueType> OutputValue;
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};
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/** TMaxNode
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*
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* Returns the min of both inputs
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*/
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template<typename ValueType>
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using TMaxNode = TNodeFacade<TMaxNodeOperator<ValueType>>;
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using FMaxNodeInt32 = TMaxNode<int32>;
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METASOUND_REGISTER_NODE(FMaxNodeInt32)
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using FMaxNodeFloat = TMaxNode<float>;
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METASOUND_REGISTER_NODE(FMaxNodeFloat)
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using FMaxNodeAudioBuffer = TMaxNode<FAudioBuffer>;
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METASOUND_REGISTER_NODE(FMaxNodeAudioBuffer)
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}
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#undef LOCTEXT_NAMESPACE
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