Files
UnrealEngine/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundRouter.cpp
2025-05-18 13:04:45 +08:00

303 lines
8.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundRouter.h"
#include "MetasoundFrontendDataTypeRegistry.h"
#include "MetasoundFrontendRegistries.h"
#include "MetasoundOperatorInterface.h"
#include "MetasoundTrace.h"
#include "HAL/IConsoleManager.h"
namespace Metasound
{
bool FTransmissionAddress::operator==(const FTransmissionAddress& InOther) const
{
return IsEqual(InOther);
}
bool FTransmissionAddress::operator!=(const FTransmissionAddress& InOther) const
{
return !IsEqual(InOther);
}
const FLazyName FSendAddress::AddressType("MetaSoundSendAddress");
FSendAddress::FSendAddress(const FString& InChannelName)
: ChannelName(*InChannelName)
, DataType()
, InstanceID(INDEX_NONE)
{
}
FSendAddress::FSendAddress(const FName& InChannelName, const FName& InDataType, uint64 InInstanceID)
: ChannelName(InChannelName)
, DataType(InDataType)
, InstanceID(InInstanceID)
{
}
FName FSendAddress::GetAddressType() const
{
return FSendAddress::AddressType;
}
TUniquePtr<FTransmissionAddress> FSendAddress::Clone() const
{
return MakeUnique<FSendAddress>(*this);
}
FName FSendAddress::GetDataType() const
{
return DataType;
}
const FName& FSendAddress::GetChannelName() const
{
return ChannelName;
}
uint64 FSendAddress::GetInstanceID() const
{
return InstanceID;
}
FString FSendAddress::ToString() const
{
return FString::Format(TEXT("SendAddress {0}:{1}[Type={2}]"), {ChannelName.ToString(), InstanceID, DataType.ToString()});
}
uint32 FSendAddress::GetHash() const
{
uint32 HashedChannel = HashCombineFast(GetTypeHashHelper(DataType), GetTypeHashHelper(ChannelName));
HashedChannel = HashCombineFast(HashedChannel, GetTypeHashHelper(InstanceID));
return HashedChannel;
}
bool FSendAddress::IsEqual(const FTransmissionAddress& InOther) const
{
if (const FSendAddress* OtherSendAddress = CastAddressType<FSendAddress>(InOther))
{
return (InstanceID == OtherSendAddress->InstanceID) && (ChannelName == OtherSendAddress->ChannelName) && (DataType == OtherSendAddress->DataType);
}
return false;
}
IReceiver::~IReceiver()
{
DataChannel->OnReceiverDestroyed();
}
ISender::~ISender()
{
DataChannel->OnSenderDestroyed();
}
FDataTransmissionCenter& FDataTransmissionCenter::Get()
{
static FDataTransmissionCenter Singleton;
return Singleton;
}
TUniquePtr<ISender> FDataTransmissionCenter::RegisterNewSender(const FTransmissionAddress& InAddress, const FSenderInitParams& InitParams)
{
return GlobalRouter.RegisterNewSender(InAddress, InitParams);
}
TUniquePtr<IReceiver> FDataTransmissionCenter::RegisterNewReceiver(const FTransmissionAddress& InAddress, const FReceiverInitParams& InitParams)
{
return GlobalRouter.RegisterNewReceiver(InAddress, InitParams);
}
bool FDataTransmissionCenter::UnregisterDataChannel(const FTransmissionAddress& InAddress)
{
return GlobalRouter.UnregisterDataChannel(InAddress);
}
bool FDataTransmissionCenter::UnregisterDataChannelIfUnconnected(const FTransmissionAddress& InAddress)
{
return GlobalRouter.UnregisterDataChannelIfUnconnected(InAddress);
}
bool FDataTransmissionCenter::PushLiteral(FName DataType, FName GlobalChannelName, const FLiteral& InParam)
{
PRAGMA_DISABLE_DEPRECATION_WARNINGS
return GlobalRouter.PushLiteral(DataType, GlobalChannelName, InParam);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
}
FAddressRouter::FAddressRouter(const FAddressRouter& Other)
: DataChannelMap(Other.DataChannelMap)
{
}
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> FAddressRouter::FindDataChannel(const FTransmissionAddress& InAddress)
{
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> Channel;
{
FScopeLock ScopeLock(&DataChannelMapMutationLock);
if (TSharedRef<IDataChannel, ESPMode::ThreadSafe>* ExistingChannelPtr = DataChannelMap.Find(InAddress))
{
Channel = *ExistingChannelPtr;
}
}
return Channel;
}
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> FAddressRouter::GetDataChannel(const FTransmissionAddress& InAddress, const FOperatorSettings& InOperatorSettings)
{
METASOUND_LLM_SCOPE;
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> DataChannel = FindDataChannel(InAddress);
if (!DataChannel.IsValid())
{
FScopeLock ScopeLock(&DataChannelMapMutationLock);
// This is the first time we're seeing this, add it to the map.
DataChannel = Metasound::Frontend::IDataTypeRegistry::Get().CreateDataChannel(InAddress.GetDataType(), InOperatorSettings);
if (DataChannel.IsValid())
{
DataChannelMap.Add(InAddress, DataChannel.ToSharedRef());
}
}
return DataChannel;
}
TUniquePtr<ISender> FAddressRouter::RegisterNewSender(const FTransmissionAddress& InAddress, const FSenderInitParams& InitParams)
{
METASOUND_LLM_SCOPE;
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> DataChannel = GetDataChannel(InAddress, InitParams.OperatorSettings);
if (DataChannel.IsValid())
{
return DataChannel->NewSender(InitParams);
}
else
{
return TUniquePtr<ISender>(nullptr);
}
}
bool FAddressRouter::PushLiteral(const FName& InDataTypeName, const FName& InChannelName, const FLiteral& InParam)
{
FSendAddress Address{ InChannelName, InDataTypeName };
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> Channel = FindDataChannel(Address);
if (Channel.IsValid())
{
return Channel->PushLiteral(InParam);
}
else
{
return false;
}
}
bool FAddressRouter::UnregisterDataChannel(const FTransmissionAddress& InAddress)
{
METASOUND_LLM_SCOPE;
FScopeLock ScopeLock(&DataChannelMapMutationLock);
if (TSharedRef<IDataChannel, ESPMode::ThreadSafe>* Channel = DataChannelMap.Find(InAddress))
{
if (const int32 NumReceiversActive = Channel->Get().GetNumActiveReceivers())
{
UE_LOG(LogMetaSound, Verbose, TEXT("DataChannel '%s' shutting down with %d receivers active."), *InAddress.ToString(), NumReceiversActive);
}
if (const int32 NumSendersActive = Channel->Get().GetNumActiveSenders())
{
UE_LOG(LogMetaSound, Verbose, TEXT("DataChannel '%s' shutting down with %d senders active."), *InAddress.ToString(), NumSendersActive);
}
}
return DataChannelMap.Remove(InAddress) > 0;
}
bool FAddressRouter::UnregisterDataChannelIfUnconnected(const FTransmissionAddress& InAddress)
{
METASOUND_LLM_SCOPE;
FScopeLock ScopeLock(&DataChannelMapMutationLock);
if (TSharedRef<IDataChannel, ESPMode::ThreadSafe>* Channel = DataChannelMap.Find(InAddress))
{
if (0 == Channel->Get().GetNumActiveReceivers())
{
if (0 == Channel->Get().GetNumActiveSenders())
{
return DataChannelMap.Remove(InAddress) > 0;
}
}
}
return false;
}
TUniquePtr<IReceiver> FAddressRouter::RegisterNewReceiver(const FTransmissionAddress& InAddress, const FReceiverInitParams& InitParams)
{
METASOUND_LLM_SCOPE;
TSharedPtr<IDataChannel, ESPMode::ThreadSafe> DataChannel = GetDataChannel(InAddress, InitParams.OperatorSettings);
if (DataChannel.IsValid())
{
return DataChannel->NewReceiver(InitParams);
}
else
{
return TUniquePtr<IReceiver>(nullptr);
}
}
FAddressRouter::FTransmissionAddressKey::FTransmissionAddressKey(const FTransmissionAddress& InCopy)
: PImpl(InCopy.Clone())
{}
FAddressRouter::FTransmissionAddressKey::FTransmissionAddressKey(const FTransmissionAddressKey& InCopy)
: PImpl(InCopy.PImpl->Clone())
{}
FAddressRouter::FTransmissionAddressKey::FTransmissionAddressKey(TUniquePtr<FTransmissionAddress>&& InImpl)
: PImpl(MoveTemp(InImpl))
{
}
FAddressRouter::FTransmissionAddressKey& FAddressRouter::FTransmissionAddressKey::operator=(const FTransmissionAddress& InOther)
{
PImpl = InOther.Clone();
return *this;
}
FName FAddressRouter::FTransmissionAddressKey::GetAddressType() const
{
return PImpl->GetAddressType();
}
FName FAddressRouter::FTransmissionAddressKey::GetDataType() const
{
return PImpl->GetDataType();
}
TUniquePtr<FTransmissionAddress> FAddressRouter::FTransmissionAddressKey::Clone() const
{
return PImpl->Clone();
}
FString FAddressRouter::FTransmissionAddressKey::ToString() const
{
return PImpl->ToString();
}
uint32 FAddressRouter::FTransmissionAddressKey::GetHash() const
{
return GetTypeHash(*PImpl);
}
bool FAddressRouter::FTransmissionAddressKey::IsEqual(const FTransmissionAddress& InOther) const
{
return InOther == *PImpl;
}
}